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NAME

       v.colors  - Creates/modifies the color table associated with a vector map.

KEYWORDS

       vector, color table

SYNOPSIS

       v.colors
       v.colors --help
       v.colors  [-rwlngac] map=name  [layer=string]  use=string  [column=name]   [range=min,max]
       [color=style]    [raster=name]     [raster_3d=name]     [rules=name]     [rgb_column=name]
       [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -r
           Remove existing color table

       -w
           Only write new color table if it does not already exist

       -l
           List available rules then exit

       -n
           Invert colors

       -g
           Logarithmic scaling

       -a
           Logarithmic-absolute scaling

       -c
           Convert color rules from RGB values to color table
           Option ’rgb_column’ with valid RGB values required

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       map=name [required]
           Name of vector map
           Or data source for direct OGR access

       layer=string
           Layer number or name
           Vector  features  can have category values in different layers. This number determines
           which layer to use. When used with direct OGR access this is the layer name.
           Default: 1

       use=string [required]
           Source values
           Options: attr, cat, z
           Default: cat
           attr: read values from attribute table (requires <column> option)
           cat: use category values
           z: use z coordinate (3D points or centroids only)

       column=name
           Name of column containing numeric data
           Required for use=attr

       range=min,max
           Manually set range (refers to ’column’ option)
           Ignored when ’rules’ given

       color=style
           Name of color table
           Options: aspect, aspectcolr, bcyr, bgyr, blues, byg, byr, celsius, corine,  curvature,
           differences,  elevation,  etopo2,  evi, fahrenheit, gdd, grass, greens, grey, grey.eq,
           grey.log, grey1.0, grey255, gyr,  haxby,  kelvin,  ndvi,  ndwi,  oranges,  population,
           population_dens,  precipitation,  precipitation_daily, precipitation_monthly, rainbow,
           ramp, random, reds, roygbiv, rstcurv, ryb,  ryg,  sepia,  slope,  soilmoisture,  srtm,
           srtm_plus, terrain, viridis, water, wave
            aspect: aspect oriented grey colors
            aspectcolr: aspect oriented rainbow colors
            bcyr: blue through cyan through yellow to red
            bgyr: blue through green through yellow to red
            blues: white to blue
            byg: blue through yellow to green
            byr: blue through yellow to red
            celsius: blue to red for degree Celsius temperature
            corine: EU Corine land cover colors
            curvature: for terrain curvatures (from v.surf.rst and r.slope.aspect)
            differences: differences oriented colors
            elevation: maps relative ranges of raster values to elevation color ramp
            etopo2: colors for ETOPO2 worldwide bathymetry/topography
            evi: enhanced vegetative index colors
            fahrenheit: blue to red for Fahrenheit temperature
            gdd: accumulated growing degree days
            grass: GRASS GIS green (perceptually uniform)
            greens: white to green
            grey: grey scale
            grey.eq: histogram-equalized grey scale
            grey.log: histogram logarithmic transformed grey scale
            grey1.0: grey scale for raster values between 0.0-1.0
            grey255: grey scale for raster values between 0-255
            gyr: green through yellow to red
            haxby: relative colors for bathymetry or topography
            kelvin: blue to red for temperature in Kelvin scale
            ndvi: Normalized Difference Vegetation Index colors
            ndwi: Normalized Difference Water Index colors
            oranges: white to orange
            population: color table covering human population classification breaks
            population_dens: color table covering human population density classification breaks
            precipitation: precipitation color table (0..2000mm)
            precipitation_daily: precipitation color table (0..1000mm)
            precipitation_monthly: precipitation color table (0..1000mm)
            rainbow: rainbow color table
            ramp: color ramp
            random: random color table
            reds: white to red
            roygbiv: no description
            rstcurv: terrain curvature (from r.resamp.rst)
            ryb: red through yellow to blue
            ryg: red through yellow to green
            sepia: yellowish-brown through to white
            slope: r.slope.aspect-type slope colors for raster values 0-90
            soilmoisture: soilmoisture color table (0.0-1.0)
            srtm: color palette for Shuttle Radar Topography Mission elevation
            srtm_plus:  color  palette  for  Shuttle  Radar  Topography  Mission  elevation (with
           seafloor colors)
            terrain: global elevation color table covering -11000 to +8850m
            viridis: perceptually uniform sequential color table viridis
            water: water depth
            wave: color wave

       raster=name
           Raster map from which to copy color table

       raster_3d=name
           3D raster map from which to copy color table

       rules=name
           Path to rules file

       rgb_column=name
           Name of color column to populate RGB values
           If not given writes color table

DESCRIPTION

       v.colors allows creating or modifying color table associated with a vector  map  similarly
       to r.colors for raster maps.

       Color  rules  are  built  from  features  category values (use=cat) or numeric data column
       (use=attr) defined by column option. For 3D vector maps is allowed to define  color  rules
       based on points or centroids z-coordinate (use=z). 3D vector lines are not supported.

       The  raster option allows user to specify a raster map from which to copy the color table,
       similarly raster_3d option for 3D raster map.

       The rules color table type will cause v.colors to read  color  table  specifications  from
       given  file  and  will  build  the  color  table accordingly. See r.colors manual page for
       details.

       If the user specifies the -w flag, the current color table file for the input map will not
       be overwritten. This means that the color table is created only if the vector map does not
       already have a color table. If this option is not  specified,  the  color  table  will  be
       created if one does not exist, or modified if it does.

       Alternatively  the color rules can be stored in a string column (rgb_column) by saving the
       RRR:GGG:BBB values suitable for use with d.vect.

NOTES

       For vector maps with a large number of features it’s more convenient to store color  rules
       in  an  attribute  column (given by rgb_column) rather then in a color table file. Reading
       color tables with more then 1000 items is slow.

EXAMPLES

   Define color table based on categories
       Define color table wave based on categories from layer 1
       v.colors map=soils_general layer=1 color=wave

   Define color table based on attribute values
       Define color table ryg based on values from attribute  column  AREA.  Attribute  table  is
       linked to layer 1.
       v.to.db map=soils_general layer=1 option=area column=AREA
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA

   Define color table stored as RGB values in attribute table
       Write  color  values  to  the  attribute table (column GRASSRGB) instead of creating color
       table.
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA rgb_column=GRASSRGB
       # See some GRASSRGB values:
       v.db.select map=soils_general where="cat < 4"
       cat|OBJECTID|AREA|PERIMETER|GSLNC250_|GSLNC250_I|GSL_NAME|GRASSRGB
       1|1|0|164616.125|2|1|NC113|212:42:127
       2|2|0|30785.529297|3|2|NC096|212:42:127
       3|3|0|87572.882812|4|3|NC097|212:42:127

   Convert RGB attribute values into color table
       Convert existing RGB values to color table rules.
       v.colors -c map=soils_general rgb_column=GRASSRGB
       Note that in this case the vector  map  has  a  proper  color  table  assigned  (check  by
       v.colors.out)  together  with  GRASSRGB  attribute  column.  Also note that color table is
       preferred over RGB values stored in attribute table.

   Remove existing color table
       Existing color table can be removed by -r flag.
       v.colors -r map=soils_general
       Before removing color table you can store color rules to  the  file  by  v.colors.out  and
       later to assign by rules option.
       v.colors.out map=soils_general rules=soils.colr
       v.colors map=soils_general rules=soils.colr
       To drop RGB column use v.db.dropcolumn.
       v.db.dropcolumn map=soils_general column=GRASSRGB

SEE ALSO

        d.vect, r.colors, r.colors.out, r3.colors, r3.colors.out, v.colors.out

       See also wiki page Color tables (from GRASS User Wiki)

       ColorBrewer  is  an online tool designed to help people select good color schemes for maps
       and other graphics.

AUTHORS

       Martin Landa, OSGeoREL, Czech Technical University in Prague, Czech Republic

       Last changed: $Date: 2015-02-13 16:14:07 +0100 (Fri, 13 Feb 2015) $

SOURCE CODE

       Available at: v.colors source code (history)

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