Provided by: libaudio-dev_1.9.4-6_amd64 bug


       AuGrabNotifyEvent - grab notify event structure


       #include <audio/audiolib.h>

       typedef union _AuEvent
           . . .
           AuGrabNotifyEvent augrabnotify;
           . . .

       typedef struct _AuGrabNotifyEvent
           int type;
           AuUint32 serial;
           AuBool send_event;
           AuServer *server;
           AuTime time;
           AuID id;
           unsigned char kind;
           unsigned char pad1;
           unsigned short pad2;
           AuID client;


       type      The event type.  GrabNotify events are type AuEventTypeGrabNotify.

       serial    The serial ID of the event expanded from the 16 bit value sent by the server.

                 AuTrue if the event came from a SendEvent protocol request.

       server    The connection to the audio server that the event was read from.

       time      The server time in milliseconds when the event was generated.

       id        The ID of the component grabbed.

       kind      Either AuGrabNotifyKindRequested or AuGrabNotifyKindReleased.



       client    The client making the grab.


       GrabNotify events are sent to client applications to notify them that a component has been
       grabbed or released.


       Not implemented.  So this is all just speculation.

See Also

       AuAnyEvent, AuElementNotifyEvent, AuErrorEvent, AuMonitorNotifyEvent.

       audiolib - Network Audio System C Language Interface