Provided by: libaudio-dev_1.9.4-6_amd64 bug


       AuRequeueEvent - put an event back on the queue


       #include <audio/audiolib.h>

       void AuRequeueEvent(server, event, skip)
           AuServer *server;
           AuEvent *event;
           int skip;


       server    Specifies the connection to the audio server.

       event     Specifies the event to put back on the queue.

       skip      Specifies how far from the front of the queue to place the event.


       AuRequeueEvent  puts  the  specified event on the event queue.  The event can be placed at
       any position in the queue, skip determines how from the front of the queue  the  event  is
       placed.  If skip is less than or equal zero, the event is placed at the head of the queue.
       If skip is greater than zero and greater than or equal the number of events already in the
       queue,  the event is placed at the end of the queue, otherwise, the event is placed at the
       specified offset in the queue.

See Also

       AuNextEvent, AuEventsQueued, AuScanEvents, AuScanForTypedEvent.

       audiolib - Network Audio System C Language Interface