Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       adjust_sample  -  Alters  the  parameters  of  a  sample while it is playing. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void adjust_sample(const SAMPLE *spl, int vol, int pan, int freq, int loop);

DESCRIPTION

       Alters the parameters of a sample while it is  playing  (useful  for  manipulating  looped
       sounds).  You  can alter the volume, pan, and frequency, and can also clear the loop flag,
       which will stop the sample when it next reaches the end of its loop.  The  values  of  the
       parameters  are  just like those of play_sample(). If there are several copies of the same
       sample playing, this will adjust the first one it comes  across.  If  the  sample  is  not
       playing it has no effect.

SEE ALSO

       play_sample(3alleg4), exsample(3alleg4)