Provided by: pdmenu_1.3.4build1_amd64 bug

NAME

       pdmenurc - menu definitions file for pdmenu

SYNOPSIS

       /etc/pdmenurc

       ~/.pdmenurc

DESCRIPTION

       The  pdmenurc  file  defines  menus for pdmenu(1) to display. Each menu consists of one or
       more menu entries.  The first menu to appear in the file is displayed by pdmenu(1) when it
       starts up, and can have menu entries that call up submenus.

EXAMPLES

       Here is a sample pdmenurc file:

        #Set a pleasing color scheme.
        color:desktop:blue:blue
        color:title:blue:white
        color:base:blue:white

        #this is a comment
        menu:main:Main Menu:Things to do at foobar
             show:_Games..::games
             exec:_Mail::pine
             exec:_News::slrn -C
             exec:_WWW::lynx
             exec:_Irc::irc
             exec:_Directory _Listing:display:ls -l
             exec:_Who's online?:truncate:w
             exec:_Finger:edit,truncate:finger ~finger who?:~
             nop
             exit:E_xit

        menu:games:Games:Some text-based games
            exec:_Tetris for Terminals::/usr/games/tt
            exec:_Adventure:pause:/usr/games/adventure
            exec:_Zork:pause:/usr/games/zork
            nop
            exit:_Back to main menu..

       This will display a menu, with a submenu for games.

FORMAT

       pdmenu(1)  doesn't care how the pdmenurc is indented; all whitespace is ignored.  However,
       each command must be on its own line. The commands are grouped  into  two  classes:  those
       that appear only in menus, and those that can appear anywhere in the file.

   COMMANDS THAT MAY BE USED ANYWHERE
       These  commands  may  appear  in a menu, or outside of a menu. They take effect as soon as
       pdmenu(1) sees them.

       menu   This starts a menu. All items between this menu command and the next will  comprise
              one  menu.  If  a  menu with the same id has already been defined earlier, then all
              items between this menu command and the next will be added to the menu.  The syntax
              is:

              menu:menuid:title[:helptext]

              menuid The id of the menu (each menu must have a unique id).

              title  The title of the menu.

              helptext
                     Text to be displayed at the bottom of the screen when the menu is active.

       title  This overrides the default title at the top of the screen. The syntax is:

              title:text

       color  This  changes  the  color  of a part of the display.  Later color commands override
              earlier color commands that would affect the same part of the display.  The  syntax
              is:

              color:screenpart:foreground[:background]

              screenpart
                     The  area  of the screen which takes on the selected color scheme.  Areas of
                     the screen that can be set are:

                     desktop
                            The space over which the menus appear.

                     title  The line at the top of the screen.

                     base   The line at the bottom of the screen.

                     menu   The normal color of text in a menu.

                     selbar The selection bar in the menu, when over normal text.

                     shadow The shadow of a window

                     menuhot
                            The color of text in a menu that is a hotkey.

                     selbarhot
                            The color of a hotkey when the selection bar is over it.

                     unselmenu
                            The color of a menu window that is not currently active.

              foreground
                     The color to use in the foreground. Valid colors are:
                      black           gray
                      red             brightred
                      green           brightgreen
                      brown           yellow
                      blue            brightblue
                      magenta         brightmagenta
                      cyan            brightcyan
                      lightgray       white

              background
                     The color to use in the background.  On most terminals, the background color
                     can only be one of the colors listed in the first column above.

       read   This  causes  another  menu  definitions  file  to  be read in and replace the read
              command.  This is quite similar to #include in a c program. The syntax is:

              read:rcfile

              Note that no checking is done to prevent recursive read commands, and that  such  a
              recursive command can crash pdmenu.

       preproc
              This  runs  a command, and uses its output as a pdmenurc file, which is read in and
              replaces the preproc command. Typically a preprocessor such as m4 or  cpp  will  be
              used. The syntax is:

              preproc:command [args]

              Note  that no checking is done to prevent recursive preproc commands, and that such
              a recursive command can crash pdmenu.

   COMMANDS THAT MUST APPEAR INSIDE MENUS
       These commands must always appear within a menu.  They  are  only  executed  if  the  user
       selects them from the menu.

       show   This displays a submenu. The syntax is:

              show:desc:flags:menuid

              menuid The  id of the menu to show, corresponding to the menuid given in the menu's
                     definition.

              desc   The description of the submenu to appear in the parent window.

                     To place a hotkey in the description, put a '_'  before  the  character  you
                     want  to become the hotkey. It is a good idea to differentiate submenus from
                     commands in a menu by, for example, appending ".." to their descriptions.

              flags  Currently ignored.

       nop    This does nothing but place a blank line in the menu. Nop commands may  not  appear
              as the first command in a menu.  Syntax:

              nop[:text]

              text   If  this is present, it will appear in the menu where the nop is. Otherwise,
                     the nop in the menu will be a blank line.

       helptext
              This changes the helptext of the currently displayed menu. The syntax is:

              helptext:desc:flags:help text

              desc   The text to appear on the menu.

              flags  Currently the only available flag is "command", which makes the help text be
                     read  in from a command in the help text field, instead of using the literal
                     value of the field. The first line the command outputs becomes the new  help
                     text.

       exit   If  only one menu is on the screen when this is selected, then pdmenu(1) will quit.
              Otherwise, this will take the user back to the parent menu of  the  menu  they  are
              currently  in.  Selecting  an exit command in a menu is equivalent to pressing 'q',
              unless you have ran pdmenu(1) with the -q switch. The syntax is:

              exit:desc

              desc   The description of the menu item.

                     To place a hotkey in the description, put a '_'  before  the  character  you
                     want to become the hotkey.

       group  This  creates  a  menu entry that can run multiple commands at the same time. After
              the group command, list the commands that make up the group.  Close the group  with
              the endgroup command. When the group is selected from the menu, each command in the
              group will be run, in turn. Note  that  if  a  group  caintains  an  exit  command,
              processing  will  stop  there  even  if there are more commands in the group. Group
              commands may not be nested. The syntax is:

              group:desc

              desc   The description of the menu item.

                     To place a hotkey in the description, put a '_'  before  the  character  you
                     want to become the hotkey.

       endgroup
              This  closes  a  group command. Every command between the opening group command and
              the endgroup comprises a group of commands.

       exec   This runs a command. The syntax is:

              exec:desc:flags:command

              command
                     The actual command to run when this item is selected.

                     Normally, pdmenu(1) passes the command to system(3) for exacution.  However,
                     if  the  first  token of the command is "exec", then the command is executed
                     directly with the execvp(3) system call.  As such, the pdmenu(1) process  is
                     wholly replaced by the command.

              desc   The description of the command that appears in the menu.

                     To  place  a  hotkey  in the description, put a '_' before the character you
                     want to become the hotkey.

              flags  How to run this command, and what to do with its output. Any number  of  the
                     following  flags  can be specified, in any order, separated by commas.  (for
                     example, "display,edit")

                     Some of the flags conflict  with  each  over,  for  example,  'display'  and
                     'pause'  cannot  both  be  used  at  the same time. If conflicting flags are
                     specified, Pdmenu will just pick one of them and use it.

                     Note that to maintain backward compatability with old  versions  of  Pdmenu,
                     the  flags  can  be formatted differently: as a sequence of characters, each
                     character a flag and corrisponding to the first character of the  long  flag
                     name,  and  nothing  separating  the  characters.  However,  this  format is
                     obsolete and hard to understand, and should no longer be used.

                     noclear
                            By default the screen is cleared and the terminal is reset to  normal
                            before  pdmenu(1) runs a command from the menu, and after the command
                            exits, the screen is redrawn. If this flag is set, the screen is  not
                            cleared  or  redrawn.  Use  it if you have a command on the menu that
                            does not produce any output to the screen. (Conflicts with: 'pause')

                     pause  Pause after the command exits. Use this if you need to see the output
                            of  the  command.  (Conflicts with: 'noclear', 'display', 'truncate',
                            'makemenu', and 'setenv')

                     display
                            Display the output of the command in a window. If this flag  is  set,
                            the 'pause' flag is disabled, and the 'noclear' flag is automatically
                            set.  If the command outputs lines that are too long,  they  will  be
                            wrapped  inside  the  window.  (Conflicts  with: 'pause', 'truncate',
                            'makemenu', 'setenv')

                     truncate
                            Like 'display', except the output of the command is truncated to  fit
                            in  the  window,  not  wrapped.  (Conflicts with: 'pause', 'display',
                            'mmakemenu', 'setenv')

                     edit   Edit the command interactively.

                            When this flag is set, the command to be run is scanned for any  tags
                            of  the  format ~title:default~. For each that is found, a text entry
                            window is displayed, with the title equal  to  the  contents  of  the
                            title  field,  and  the  default  text  equal  to the contents of the
                            default field.

                            To use the '~' or ':' characters in the command without  having  them
                            interpreted  as  tag  delimiters,  escape  them with a '\' character.
                            (Ie, '\~' and '\:')

                            Security warning! Any exec command that uses the 'edit' flag will  be
                            a  security  hole. The user need only to enter text with a ';' in it,
                            and they can run an arbitrary command after the semicolon!

                            There is no fix for this security problem at this time. If  the  user
                            running  pdmenu(1)  is  not a trusted user (if they are a guest user,
                            say), do not allow them access to any exec  commands  that  have  the
                            'edit' flag set.

                     makemenu
                            This flag lets you generate menus on the fly as pdmenu(1) is running.
                            It runs the command, then processes the output of the command  as  if
                            it were a pdmenurc file.

                            Here  is  a  sample use of this flag. It creates a menu of people who
                            are logged on, and lets you talk to one of them. Notice  the  use  of
                            remove to clear the menu after we use it.

                              group:_Talk
                                exec::makemenu: \
                                  echo "menu:talk:Talk"; \
                                  for u in `users`; do \
                                    echo "exec:$u::talk $u"; \
                                  done
                                show:::talk
                                remove:::talk
                              endgroup

                            (Conflicts with: 'display', 'truncate', 'pause', 'display', 'setenv')

                     setenv Set an environment variable.

                            This  flag causes pdmenu(1) to set a variable in its own environment.
                            pdmenu(1) runs the exec command, and looks at the  command's  output.
                            The first line should be in the format
                                   VAR=value
                            Where  VAR  is  the environment variable to set, and value is the new
                            value for the variable.

                            For example, use "echo PWD=/tmp" to set the current working directory
                            to  /tmp.  (Conflicts  with:  'makemenu',  'display', 'truncate', and
                            'pause')

       remove This removes a menu from Pdmenu's list of menus. You should never attempt to remove
              a menu that is currently being displayed on screen. The syntax is:

              remove:desc:flags:menuid

              desc   The description of the command that appears in the menu.

                     To  place  a  hotkey  in the description, put a '_' before the character you
                     want to become the hotkey.

              flags  Currently ignored.

              menuid The id of the menu to remove. If the menu wih id menuid does not  exist,  no
                     error is reported.

              This command is typically used after creating and using a new menu via the
               'makemenu'  flag to exec, to remove a menu that is no longer needed.  For example,
              if you have the followng pdmenurc:

               menu:main:Main Menu
                 group:_Test
                   exec::makemenu: \
                     echo menu:sample:Dir; \
                     echo exec:_Directory:pause:ls
                   show:::sample
                 endgroup

              Each time the user selects "Test" from the Main Menu, the  menu  that  appears  has
              another  Directory  command  on  it. If you don't want this to happen, and you want
              only one Directory command to be on the menu, add a  command  to  remove  the  menu
              after it is used, like this:

               menu:main:Main Menu
                 group:_Test
                   exec::makemenu: \
                     echo menu:sample:Dir; \
                     echo exec:_Directory:pause:ls
                   show:::sample
                   remove:::sample
                 endgroup

NOTES

       If  a line ends with '\', pdmenu(1) will read in the next line as part of the same logical
       line.

       If you want the ':' character to appear in a field, you may escape out the  ':'  character
       by  placing  '\'  before it. You don't need to do this if the field is the last field in a
       line.

FILES

       /etc/pdmenurc
              Default config file.
       ~/.pdmenurc
              If this exists, it overrides /etc/pdmenurc.

AUTHOR

       Joey Hess, <joey@kitenet.net>.

SEE ALSO

       pdmenu(1)