Provided by: quake3_58_all bug

NAME

       quake3 - Quake III Arena client

SYNOPSIS

       quake3 [-h|--help] [-q|--quiet] [debugging options] [+set option value]...

DESCRIPTION

       quake3 is the client for Quake III Arena, a multiplayer network game.

OPTIONS

       The wrapper script used for Quake III Arena in Debian accepts these options:

       -h, --help
              Display a short help summary

       -q, --quiet
              Disable all console output

       --demo Run the demo version, even if the full game is installed

       --debugger=DEBUGGER
              Prepend a debugger or other prefix (such as strace) to the engine command line

       --print-backtrace
              Use  gdb(1)  to  get  a  backtrace  if  the engine crashes (the gdb package must be
              installed)

       Additionally, if quake3 is run via a symbolic link whose  name  is  quake3-team-arena,  it
       will  play  the  expansion  pack, Quake III Team Arena. This requires that additional data
       files are installed. Similarly, a symbolic link named quake3-demo  is  equivalent  to  the
       --demo option.

       Any  console  command can also be prefixed with + and used as a command-line option (press
       Shift+Esc to access the in-game console), including:

       +set option value
              Set an option (see below for some options)

       +connect server[:port]
              Connect to a server

       Options that can be set with +set (note that this is not a full list!) include:

       cg_drawFPS <bool>

       cg_drawTeamOverlay <bool>

       cg_fov <value>

       cg_lagometer <bool>

       cg_shadows <bool>

       cg_thirdPerson <bool>

       cg_thirdPersonAngle <value>

       cg_thirdPersonRange <value>

       cg_zoomfov <value>

       cl_mouseAccel <bool>

       com_blood <bool>

       com_hunkMegs <value>

       com_maxfps <value>

       com_soundMegs <value>

       com_zoneMegs <value>

       fs_basepath <string>

       fs_game <string>

       r_allowExtensions <bool>

       r_allowSoftwareGL <bool>

       r_customheight <value>
              (Requires +set r_mode -1)

       r_customwidth <value>
              (Requires +set r_mode -1)

       r_dynamiclight <bool>

       r_ext_compress_textures <bool>

       r_ext_compressed_textures <bool>

       r_fullscreen <bool>

       r_ignoreGLErrors <bool>

       r_mode <value>

FILES

       ~/.q3a/baseq3
              Configuration and state for Quake III Arena

       ~/.q3a/missionpack
              Configuration and state for Quake III: Team Arena, if installed

SEE ALSO

       quake3-server(6), ioquake3(6)

AUTHOR

       The Quake III Arena binary used is a modified ioQuake3; originally created by Id Software,
       now maintained by the ioQuake3 community.

       This  manual page was written by Jack "jscinoz" Coulter <jscinoz@gmail.com>, Bruno "Fuddl"
       Kleinert <fuddl@gmx.de> and Simon McVittie <smcv@debian.org> for the Debian  project  (but
       may  be  used  by  others).   Permission is granted to copy, distribute and/or modify this
       document under the terms of the GNU General Public License, Version 2  any  later  version
       published by the Free Software Foundation.

       On  Debian  systems,  the  complete text of the GNU General Public License can be found in
       /usr/share/common-licenses/GPL-2.

                                            2016-01-16                                  QUAKE3(6)