Provided by: libasync-interrupt-perl_1.22-1_amd64 bug

NAME

       Async::Interrupt - allow C/XS libraries to interrupt perl asynchronously

SYNOPSIS

        use Async::Interrupt;

DESCRIPTION

       This module implements a single feature only of interest to advanced perl modules, namely
       asynchronous interruptions (think "UNIX signals", which are very similar).

       Sometimes, modules wish to run code asynchronously (in another thread, or from a signal
       handler), and then signal the perl interpreter on certain events. One common way is to
       write some data to a pipe and use an event handling toolkit to watch for I/O events.
       Another way is to send a signal. Those methods are slow, and in the case of a pipe, also
       not asynchronous - it won't interrupt a running perl interpreter.

       This module implements asynchronous notifications that enable you to signal running perl
       code from another thread, asynchronously, and sometimes even without using a single
       syscall.

   USAGE SCENARIOS
       Race-free signal handling
           There seems to be no way to do race-free signal handling in perl: to catch a signal,
           you have to execute Perl code, and between entering the interpreter "select" function
           (or other blocking functions) and executing the select syscall is a small but relevant
           timespan during which signals will be queued, but perl signal handlers will not be
           executed and the blocking syscall will not be interrupted.

           You can use this module to bind a signal to a callback while at the same time
           activating an event pipe that you can "select" on, fixing the race completely.

           This can be used to implement the signal hadling in event loops, e.g. AnyEvent, POE,
           IO::Async::Loop and so on.

       Background threads want speedy reporting
           Assume you want very exact timing, and you can spare an extra cpu core for that. Then
           you can run an extra thread that signals your perl interpreter. This means you can get
           a very exact timing source while your perl code is number crunching, without even
           using a syscall to communicate between your threads.

           For example the deliantra game server uses a variant of this technique to interrupt
           background processes regularly to send map updates to game clients.

           Or EV::Loop::Async uses an interrupt object to wake up perl when new events have
           arrived.

           IO::AIO and BDB could also use this to speed up result reporting.

       Speedy event loop invocation
           One could use this module e.g. in Coro to interrupt a running coro-thread and cause it
           to enter the event loop.

           Or one could bind to "SIGIO" and tell some important sockets to send this signal,
           causing the event loop to be entered to reduce network latency.

   HOW TO USE
       You can use this module by creating an "Async::Interrupt" object for each such event
       source. This object stores a perl and/or a C-level callback that is invoked when the
       "Async::Interrupt" object gets signalled. It is executed at the next time the perl
       interpreter is running (i.e. it will interrupt a computation, but not an XS function or a
       syscall).

       You can signal the "Async::Interrupt" object either by calling it's "->signal" method, or,
       more commonly, by calling a C function. There is also the built-in (POSIX) signal source.

       The "->signal_func" returns the address of the C function that is to be called (plus an
       argument to be used during the call). The signalling function also takes an integer
       argument in the range SIG_ATOMIC_MIN to SIG_ATOMIC_MAX (guaranteed to allow at least
       0..127).

       Since this kind of interruption is fast, but can only interrupt a running interpreter,
       there is optional support for signalling a pipe - that means you can also wait for the
       pipe to become readable (e.g. via EV or AnyEvent). This, of course, incurs the overhead of
       a "read" and "write" syscall.

USAGE EXAMPLES

   Implementing race-free signal handling
       This example uses a single event pipe for all signals, and one Async::Interrupt per
       signal. This code is actually what the AnyEvent module uses itself when Async::Interrupt
       is available.

       First, create the event pipe and hook it into the event loop

          $SIGPIPE = new Async::Interrupt::EventPipe;
          $SIGPIPE_W = AnyEvent->io (
             fh   => $SIGPIPE->fileno,
             poll => "r",
             cb   => \&_signal_check, # defined later
          );

       Then, for each signal to hook, create an Async::Interrupt object. The callback just sets a
       global variable, as we are only interested in synchronous signals (i.e. when the event
       loop polls), which is why the pipe draining is not done automatically.

          my $interrupt = new Async::Interrupt
             cb             => sub { undef $SIGNAL_RECEIVED{$signum} },
             signal         => $signum,
             pipe           => [$SIGPIPE->filenos],
             pipe_autodrain => 0,
          ;

       Finally, the I/O callback for the event pipe handles the signals:

          sub _signal_check {
             # drain the pipe first
             $SIGPIPE->drain;

             # two loops, just to be sure
             while (%SIGNAL_RECEIVED) {
                for (keys %SIGNAL_RECEIVED) {
                   delete $SIGNAL_RECEIVED{$_};
                   warn "signal $_ received\n";
                }
             }
          }

   Interrupt perl from another thread
       This example interrupts the Perl interpreter from another thread, via the XS API. This is
       used by e.g. the EV::Loop::Async module.

       On the Perl level, a new loop object (which contains the thread) is created, by first
       calling some XS constructor, querying the C-level callback function and feeding that as
       the "c_cb" into the Async::Interrupt constructor:

          my $self = XS_thread_constructor;
          my ($c_func, $c_arg) = _c_func $self; # return the c callback
          my $asy = new Async::Interrupt c_cb => [$c_func, $c_arg];

       Then the newly created Interrupt object is queried for the signaling function that the
       newly created thread should call, and this is in turn told to the thread object:

          _attach $self, $asy->signal_func;

       So to repeat: first the XS object is created, then it is queried for the callback that
       should be called when the Interrupt object gets signalled.

       Then the interrupt object is queried for the callback fucntion that the thread should call
       to signal the Interrupt object, and this callback is then attached to the thread.

       You have to be careful that your new thread is not signalling before the signal function
       was configured, for example by starting the background thread only within "_attach".

       That concludes the Perl part.

       The XS part consists of the actual constructor which creates a thread, which is not
       relevant for this example, and two functions, "_c_func", which returns the Perl-side
       callback, and "_attach", which configures the signalling functioon that is safe toc all
       from another thread. For simplicity, we will use global variables to store the functions,
       normally you would somehow attach them to $self.

       The "c_func" simply returns the address of a static function and arranges for the object
       pointed to by $self to be passed to it, as an integer:

          void
          _c_func (SV *loop)
                  PPCODE:
                  EXTEND (SP, 2);
                  PUSHs (sv_2mortal (newSViv (PTR2IV (c_func))));
                  PUSHs (sv_2mortal (newSViv (SvRV (loop))));

       This would be the callback (since it runs in a normal Perl context, it is permissible to
       manipulate Perl values):

          static void
          c_func (pTHX_ void *loop_, int value)
          {
            SV *loop_object = (SV *)loop_;
            ...
          }

       And this attaches the signalling callback:

          static void (*my_sig_func) (void *signal_arg, int value);
          static void *my_sig_arg;

          void
          _attach (SV *loop_, IV sig_func, void *sig_arg)
                  CODE:
          {
                  my_sig_func = sig_func;
                  my_sig_arg  = sig_arg;

                  /* now run the thread */
                  thread_create (&u->tid, l_run, 0);
          }

       And "l_run" (the background thread) would eventually call the signaling function:

          my_sig_func (my_sig_arg, 0);

       You can have a look at EV::Loop::Async for an actual example using intra-thread
       communication, locking and so on.

THE Async::Interrupt CLASS

       $async = new Async::Interrupt key => value...
           Creates a new Async::Interrupt object. You may only use async notifications on this
           object while it exists, so you need to keep a reference to it at all times while it is
           used.

           Optional constructor arguments include (normally you would specify at least one of
           "cb" or "c_cb").

           cb => $coderef->($value)
               Registers a perl callback to be invoked whenever the async interrupt is signalled.

               Note that, since this callback can be invoked at basically any time, it must not
               modify any well-known global variables such as $/ without restoring them again
               before returning.

               The exceptions are $! and $@, which are saved and restored by Async::Interrupt.

               If the callback should throw an exception, then it will be caught, and
               $Async::Interrupt::DIED will be called with $@ containing the exception. The
               default will simply "warn" about the message and continue.

           c_cb => [$c_func, $c_arg]
               Registers a C callback the be invoked whenever the async interrupt is signalled.

               The C callback must have the following prototype:

                  void c_func (pTHX_ void *c_arg, int value);

               Both $c_func and $c_arg must be specified as integers/IVs, and $value is the
               "value" passed to some earlier call to either $signal or the "signal_func"
               function.

               Note that, because the callback can be invoked at almost any time, you have to be
               careful at saving and restoring global variables that Perl might use (the
               exception is "errno", which is saved and restored by Async::Interrupt). The
               callback itself runs as part of the perl context, so you can call any perl
               functions and modify any perl data structures (in which case the requirements set
               out for "cb" apply as well).

           var => $scalar_ref
               When specified, then the given argument must be a reference to a scalar. The
               scalar will be set to 0 initially. Signalling the interrupt object will set it to
               the passed value, handling the interrupt will reset it to 0 again.

               Note that the only thing you are legally allowed to do is to is to check the
               variable in a boolean or integer context (e.g. comparing it with a string, or
               printing it, will destroy it and might cause your program to crash or worse).

           signal => $signame_or_value
               When this parameter is specified, then the Async::Interrupt will hook the given
               signal, that is, it will effectively call "->signal (0)" each time the given
               signal is caught by the process.

               Only one async can hook a given signal, and the signal will be restored to
               defaults when the Async::Interrupt object gets destroyed.

           signal_hysteresis => $boolean
               Sets the initial signal hysteresis state, see the "signal_hysteresis" method,
               below.

           pipe => [$fileno_or_fh_for_reading, $fileno_or_fh_for_writing]
               Specifies two file descriptors (or file handles) that should be signalled whenever
               the async interrupt is signalled. This means a single octet will be written to it,
               and before the callback is being invoked, it will be read again. Due to races, it
               is unlikely but possible that multiple octets are written. It is required that the
               file handles are both in nonblocking mode.

               The object will keep a reference to the file handles.

               This can be used to ensure that async notifications will interrupt event
               frameworks as well.

               Note that "Async::Interrupt" will create a suitable signal fd automatically when
               your program requests one, so you don't have to specify this argument when all you
               want is an extra file descriptor to watch.

               If you want to share a single event pipe between multiple Async::Interrupt
               objects, you can use the "Async::Interrupt::EventPipe" class to manage those.

           pipe_autodrain => $boolean
               Sets the initial autodrain state, see the "pipe_autodrain" method, below.

       ($signal_func, $signal_arg) = $async->signal_func
           Returns the address of a function to call asynchronously. The function has the
           following prototype and needs to be passed the specified $signal_arg, which is a "void
           *" cast to "IV":

              void (*signal_func) (void *signal_arg, int value)

           An example call would look like:

              signal_func (signal_arg, 0);

           The function is safe to call from within signal and thread contexts, at any time. The
           specified "value" is passed to both C and Perl callback.

           $value must be in the valid range for a "sig_atomic_t", except 0 (1..127 is portable).

           If the function is called while the Async::Interrupt object is already signaled but
           before the callbacks are being executed, then the stored "value" is either the old or
           the new one. Due to the asynchronous nature of the code, the "value" can even be
           passed to two consecutive invocations of the callback.

       $address = $async->c_var
           Returns the address (cast to IV) of an "IV" variable. The variable is set to 0
           initially and gets set to the passed value whenever the object gets signalled, and
           reset to 0 once the interrupt has been handled.

           Note that it is often beneficial to just call "PERL_ASYNC_CHECK ()" to handle any
           interrupts.

           Example: call some XS function to store the address, then show C code waiting for it.

              my_xs_func $async->c_var;

              static IV *valuep;

              void
              my_xs_func (void *addr)
                      CODE:
                      valuep = (IV *)addr;

              // code in a loop, waiting
              while (!*valuep)
                ; // do something

       $async->signal ($value=1)
           This signals the given async object from Perl code. Semi-obviously, this will
           instantly trigger the callback invocation (it does not, as the name might imply, do
           anything with POSIX signals).

           $value must be in the valid range for a "sig_atomic_t", except 0 (1..127 is portable).

       $async->handle
           Calls the callback if the object is pending.

           This method does not need to be called normally, as it will be invoked automatically.
           However, it can be used to force handling of outstanding interrupts while the object
           is blocked.

           One reason why one might want to do that is when you want to switch from asynchronous
           interruptions to synchronous one, using e.g. an event loop. To do that, one would
           first "$async->block" the interrupt object, then register a read watcher on the
           "pipe_fileno" that calls "$async->handle".

           This disables asynchronous interruptions, but ensures that interrupts are handled by
           the event loop.

       $async->signal_hysteresis ($enable)
           Enables or disables signal hysteresis (default: disabled). If a POSIX signal is used
           as a signal source for the interrupt object, then enabling signal hysteresis causes
           Async::Interrupt to reset the signal action to "SIG_IGN" in the signal handler and
           restore it just before handling the interruption.

           When you expect a lot of signals (e.g. when using SIGIO), then enabling signal
           hysteresis can reduce the number of handler invocations considerably, at the cost of
           two extra syscalls.

           Note that setting the signal to "SIG_IGN" can have unintended side effects when you
           fork and exec other programs, as often they do not expect signals to be ignored by
           default.

       $async->block
       $async->unblock
           Sometimes you need a "critical section" of code that will not be interrupted by an
           Async::Interrupt. This can be implemented by calling "$async->block" before the
           critical section, and "$async->unblock" afterwards.

           Note that there must be exactly one call of "unblock" for every previous call to
           "block" (i.e. calls can nest).

           Since ensuring this in the presence of exceptions and threads is usually more
           difficult than you imagine, I recommend using "$async->scoped_block" instead.

       $async->scope_block
           This call "$async->block" and installs a handler that is called when the current scope
           is exited (via an exception, by canceling the Coro thread, by calling last/goto etc.).

           This is the recommended (and fastest) way to implement critical sections.

       ($block_func, $block_arg) = $async->scope_block_func
           Returns the address of a function that implements the "scope_block" functionality.

           It has the following prototype and needs to be passed the specified $block_arg, which
           is a "void *" cast to "IV":

              void (*block_func) (void *block_arg)

           An example call would look like:

              block_func (block_arg);

           The function is safe to call only from within the toplevel of a perl XS function and
           will call "LEAVE" and "ENTER" (in this order!).

       $async->pipe_enable
       $async->pipe_disable
           Enable/disable signalling the pipe when the interrupt occurs (default is enabled).
           Writing to a pipe is relatively expensive, so it can be disabled when you know you are
           not waiting for it (for example, with EV you could disable the pipe in a check
           watcher, and enable it in a prepare watcher).

           Note that currently, while "pipe_disable" is in effect, no attempt to read from the
           pipe will be done when handling events. This might change as soon as I realize why
           this is a mistake.

       $fileno = $async->pipe_fileno
           Returns the reading side of the signalling pipe. If no signalling pipe is currently
           attached to the object, it will dynamically create one.

           Note that the only valid operation on this file descriptor is to wait until it is
           readable. The fd might belong currently to a pipe, a tcp socket, or an eventfd,
           depending on the platform, and is guaranteed to be "select"able.

       $async->pipe_autodrain ($enable)
           Enables (1) or disables (0) automatic draining of the pipe (default: enabled). When
           automatic draining is enabled, then Async::Interrupt will automatically clear the
           pipe. Otherwise the user is responsible for this draining.

           This is useful when you want to share one pipe among many Async::Interrupt objects.

       $async->pipe_drain
           Drains the pipe manually, for example, when autodrain is disabled. Does nothing when
           no pipe is enabled.

       $async->post_fork
           The object will not normally be usable after a fork (as the pipe fd is shared between
           processes). Calling this method after a fork in the child ensures that the object will
           work as expected again. It only needs to be called when the async object is used in
           the child.

           This only works when the pipe was created by Async::Interrupt.

           Async::Interrupt ensures that the reading file descriptor does not change it's value.

       $signum = Async::Interrupt::sig2num $signame_or_number
       $signame = Async::Interrupt::sig2name $signame_or_number
           These two convenience functions simply convert a signal name or number to the
           corresponding name or number. They are not used by this module and exist just because
           perl doesn't have a nice way to do this on its own.

           They will return "undef" on illegal names or numbers.

THE Async::Interrupt::EventPipe CLASS

       Pipes are the predominant utility to make asynchronous signals synchronous. However, pipes
       are hard to come by: they don't exist on the broken windows platform, and on GNU/Linux
       systems, you might want to use an "eventfd" instead.

       This class creates selectable event pipes in a portable fashion: on windows, it will try
       to create a tcp socket pair, on GNU/Linux, it will try to create an eventfd and everywhere
       else it will try to use a normal pipe.

       $epipe = new Async::Interrupt::EventPipe
           This creates and returns an eventpipe object. This object is simply a blessed array
           reference:

       ($r_fd, $w_fd) = $epipe->filenos
           Returns the read-side file descriptor and the write-side file descriptor.

           Example: pass an eventpipe object as pipe to the Async::Interrupt constructor, and
           create an AnyEvent watcher for the read side.

              my $epipe = new Async::Interrupt::EventPipe;
              my $asy = new Async::Interrupt pipe => [$epipe->filenos];
              my $iow = AnyEvent->io (fh => $epipe->fileno, poll => 'r', cb => sub { });

       $r_fd = $epipe->fileno
           Return only the reading/listening side.

       $epipe->signal
           Write something to the pipe, in a portable fashion.

       $epipe->drain
           Drain (empty) the pipe.

       ($c_func, $c_arg) = $epipe->signal_func
       ($c_func, $c_arg) = $epipe->drain_func
           These two methods returns a function pointer and "void *" argument that can be called
           to have the effect of "$epipe->signal" or "$epipe->drain", respectively, on the XS
           level.

           They both have the following prototype and need to be passed their $c_arg, which is a
           "void *" cast to an "IV":

              void (*c_func) (void *c_arg)

           An example call would look like:

              c_func (c_arg);

       $epipe->renew
           Recreates the pipe (useful after a fork). The reading side will not change it's file
           descriptor number, but the writing side might.

       $epipe->wait
           This method blocks the process until there are events on the pipe. This is not a very
           event-based or ncie way of usign an event pipe, but it can be occasionally useful.

IMPLEMENTATION DETAILS AND LIMITATIONS

       This module works by "hijacking" SIGKILL, which is guaranteed to always exist, but also
       cannot be caught, so is always available.

       Basically, this module fakes the occurance of a SIGKILL signal and then intercepts the
       interpreter handling it. This makes normal signal handling slower (probably unmeasurably,
       though), but has the advantage of not requiring a special runops function, nor slowing
       down normal perl execution a bit.

       It assumes that "sig_atomic_t", "int" and "IV" are all async-safe to modify.

AUTHOR

        Marc Lehmann <schmorp@schmorp.de>
        http://home.schmorp.de/