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NAME

       Math::BigInt::Lib - virtual parent class for Math::BigInt libraries

SYNOPSIS

       This module provides support for big integer calculations. It is not intended to be used
       directly, but rather as a parent class for backend libraries used by Math::BigInt,
       Math::BigFloat, Math::BigRat, and related modules. Backend libraries include
       Math::BigInt::Calc, Math::BigInt::FastCalc, Math::BigInt::GMP, Math::BigInt::Pari and
       others.

DESCRIPTION

       In order to allow for multiple big integer libraries, Math::BigInt was rewritten to use a
       plug-in library for core math routines. Any module which conforms to the API can be used
       by Math::BigInt by using this in your program:

               use Math::BigInt lib => 'libname';

       'libname' is either the long name, like 'Math::BigInt::Pari', or only the short version,
       like 'Pari'.

   General Notes
       A library only needs to deal with unsigned big integers. Testing of input parameter
       validity is done by the caller, so there is no need to worry about underflow (e.g., in
       "_sub()" and "_dec()") nor about division by zero (e.g., in "_div()") or similar cases.

       Some libraries use methods that don't modify their argument, and some libraries don't even
       use objects. Because of this, liberary methods are always called as class methods, not
       instance methods:

           $x = Class -> method($x, $y);     # like this
           $x = $x -> method($y);            # not like this ...
           $x -> method($y);                 # ... or like this

       And with boolean methods

           $bool = Class -> method($x, $y);  # like this
           $bool = $x -> method($y);         # not like this ...

       Return values are always objects, strings, Perl scalars, or true/false for comparison
       routines.

       API version

       api_version()
           Return API version as a Perl scalar, 1 for Math::BigInt v1.70, 2 for Math::BigInt
           v1.83.

           This method is no longer used. Methods that are not implemented by a subclass will be
           inherited from this class.

       Constructors

       The following methods are mandatory: _new(), _str(), _add(), and _sub().  However,
       computations will be very slow without _mul() and _div().

       _new(STR)
           Convert a string representing an unsigned decimal number to an object representing the
           same number. The input is normalize, i.e., it matches "^(0|[1-9]\d*)$".

       _zero()
           Return an object representing the number zero.

       _one()
           Return an object representing the number one.

       _two()
           Return an object representing the number two.

       _ten()
           Return an object representing the number ten.

       _from_bin(STR)
           Return an object given a string representing a binary number. The input has a '0b'
           prefix and matches the regular expression "^0[bB](0|1[01]*)$".

       _from_oct(STR)
           Return an object given a string representing an octal number. The input has a '0'
           prefix and matches the regular expression "^0[1-7]*$".

       _from_hex(STR)
           Return an object given a string representing a hexadecimal number. The input has a
           '0x' prefix and matches the regular expression "^0x(0|[1-9a-fA-F][\da-fA-F]*)$".

       _from_bytes(STR)
           Returns an object given a byte string representing the number. The byte string is in
           big endian byte order, so the two-byte input string "\x01\x00" should give an output
           value representing the number 256.

       Mathematical functions

       _add(OBJ1, OBJ2)
           Returns the result of adding OBJ2 to OBJ1.

       _mul(OBJ1, OBJ2)
           Returns the result of multiplying OBJ2 and OBJ1.

       _div(OBJ1, OBJ2)
           Returns the result of dividing OBJ1 by OBJ2 and truncating the result to an integer.

       _sub(OBJ1, OBJ2, FLAG)
       _sub(OBJ1, OBJ2)
           Returns the result of subtracting OBJ2 by OBJ1. If "flag" is false or omitted, OBJ1
           might be modified. If "flag" is true, OBJ2 might be modified.

       _dec(OBJ)
           Decrement OBJ by one.

       _inc(OBJ)
           Increment OBJ by one.

       _mod(OBJ1, OBJ2)
           Return OBJ1 modulo OBJ2, i.e., the remainder after dividing OBJ1 by OBJ2.

       _sqrt(OBJ)
           Return the square root of the object, truncated to integer.

       _root(OBJ, N)
           Return Nth root of the object, truncated to int. N is >= 3.

       _fac(OBJ)
           Return factorial of object (1*2*3*4*...).

       _pow(OBJ1, OBJ2)
           Return OBJ1 to the power of OBJ2. By convention, 0**0 = 1.

       _modinv(OBJ1, OBJ2)
           Return modular multiplicative inverse, i.e., return OBJ3 so that

               (OBJ3 * OBJ1) % OBJ2 = 1 % OBJ2

           The result is returned as two arguments. If the modular multiplicative inverse does
           not exist, both arguments are undefined. Otherwise, the arguments are a number
           (object) and its sign ("+" or "-").

           The output value, with its sign, must either be a positive value in the range
           1,2,...,OBJ2-1 or the same value subtracted OBJ2. For instance, if the input arguments
           are objects representing the numbers 7 and 5, the method must either return an object
           representing the number 3 and a "+" sign, since (3*7) % 5 = 1 % 5, or an object
           representing the number 2 and "-" sign, since (-2*7) % 5 = 1 % 5.

       _modpow(OBJ1, OBJ2, OBJ3)
           Return modular exponentiation, (OBJ1 ** OBJ2) % OBJ3.

       _rsft(OBJ, N, B)
           Shift object N digits right in base B and return the resulting object. This is
           equivalent to performing integer division by B**N and discarding the remainder, except
           that it might be much faster, depending on how the number is represented internally.

           For instance, if the object $obj represents the hexadecimal number 0xabcde, then
           "_rsft($obj, 2, 16)" returns an object representing the number 0xabc. The "remainer",
           0xde, is discarded and not returned.

       _lsft(OBJ, N, B)
           Shift the object N digits left in base B. This is equivalent to multiplying by B**N,
           except that it might be much faster, depending on how the number is represented
           internally.

       _log_int(OBJ, B)
           Return integer log of OBJ to base BASE. This method has two output arguments, the
           OBJECT and a STATUS. The STATUS is Perl scalar; it is 1 if OBJ is the exact result, 0
           if the result was truncted to give OBJ, and undef if it is unknown whether OBJ is the
           exact result.

       _gcd(OBJ1, OBJ2)
           Return the greatest common divisor of OBJ1 and OBJ2.

       _lcm(OBJ1, OBJ2)
           Return the least common multiple of OBJ1 and OBJ2.

       Bitwise operators

       Each of these methods may modify the first input argument.

       _and(OBJ1, OBJ2)
           Return bitwise and. If necessary, the smallest number is padded with leading zeros.

       _or(OBJ1, OBJ2)
           Return bitwise or. If necessary, the smallest number is padded with leading zeros.

       _xor(OBJ1, OBJ2)
           Return bitwise exclusive or. If necessary, the smallest number is padded with leading
           zeros.

       Boolean operators

       _is_zero(OBJ)
           Returns a true value if OBJ is zero, and false value otherwise.

       _is_one(OBJ)
           Returns a true value if OBJ is one, and false value otherwise.

       _is_two(OBJ)
           Returns a true value if OBJ is two, and false value otherwise.

       _is_ten(OBJ)
           Returns a true value if OBJ is ten, and false value otherwise.

       _is_even(OBJ)
           Return a true value if OBJ is an even integer, and a false value otherwise.

       _is_odd(OBJ)
           Return a true value if OBJ is an even integer, and a false value otherwise.

       _acmp(OBJ1, OBJ2)
           Compare OBJ1 and OBJ2 and return -1, 0, or 1, if OBJ1 is less than, equal to, or
           larger than OBJ2, respectively.

       String conversion

       _str(OBJ)
           Return a string representing the object. The returned string should have no leading
           zeros, i.e., it should match "^(0|[1-9]\d*)$".

       _as_bin(OBJ)
           Return the binary string representation of the number. The string must have a '0b'
           prefix.

       _as_oct(OBJ)
           Return the octal string representation of the number. The string must have a '0x'
           prefix.

           Note: This method was required from Math::BigInt version 1.78, but the required API
           version number was not incremented, so there are older libraries that support API
           version 1, but do not support "_as_oct()".

       _as_hex(OBJ)
           Return the hexadecimal string representation of the number. The string must have a
           '0x' prefix.

       _as_bytes(OBJ)
           Return a byte string representation of the number. The byte string is in big endian
           byte order, so if the object represents the number 256, the output should be the two-
           byte string "\x01\x00".

       Numeric conversion

       _num(OBJ)
           Given an object, return a Perl scalar number (int/float) representing this number.

       Miscellaneous

       _copy(OBJ)
           Return a true copy of the object.

       _len(OBJ)
           Returns the number of the decimal digits in the number. The output is a Perl scalar.

       _zeros(OBJ)
           Return the number of trailing decimal zeros. The output is a Perl scalar.

       _digit(OBJ, N)
           Return the Nth digit as a Perl scalar. N is a Perl scalar, where zero refers to the
           rightmost (least significant) digit, and negative values count from the left (most
           significant digit). If $obj represents the number 123, then $obj-_digit(0)> is 3 and
           _digit(123, -1) is 1.

       _check(OBJ)
           Return true if the object is invalid and false otherwise. Preferably, the true value
           is a string describing the problem with the object. This is a check routine to test
           the internal state of the object for corruption.

   API version 2
       The following methods are required for an API version of 2 or greater.

       Constructors

       _1ex(N)
           Return an object representing the number 10**N where N >= 0 is a Perl scalar.

       Mathematical functions

       _nok(OBJ1, OBJ2)
           Return the binomial coefficient OBJ1 over OBJ1.

       Miscellaneous

       _alen(OBJ)
           Return the approximate number of decimal digits of the object. The output is a Perl
           scalar.

   API optional methods
       The following methods are optional, and can be defined if the underlying lib has a fast
       way to do them. If undefined, Math::BigInt will use pure Perl (hence slow) fallback
       routines to emulate these:

       Signed bitwise operators.

       _signed_or(OBJ1, OBJ2, SIGN1, SIGN2)
           Return the signed bitwise or.

       _signed_and(OBJ1, OBJ2, SIGN1, SIGN2)
           Return the signed bitwise and.

       _signed_xor(OBJ1, OBJ2, SIGN1, SIGN2)
           Return the signed bitwise exclusive or.

WRAP YOUR OWN

       If you want to port your own favourite C library for big numbers to the Math::BigInt
       interface, you can take any of the already existing modules as a rough guideline. You
       should really wrap up the latest Math::BigInt and Math::BigFloat testsuites with your
       module, and replace in them any of the following:

               use Math::BigInt;

       by this:

               use Math::BigInt lib => 'yourlib';

       This way you ensure that your library really works 100% within Math::BigInt.

BUGS

       Please report any bugs or feature requests to "bug-math-bigint at rt.cpan.org", or through
       the web interface at <https://rt.cpan.org/Ticket/Create.html?Queue=Math-BigInt> (requires
       login).  We will be notified, and then you'll automatically be notified of progress on
       your bug as I make changes.

SUPPORT

       You can find documentation for this module with the perldoc command.

           perldoc Math::BigInt::Calc

       You can also look for information at:

       •   RT: CPAN's request tracker

           <https://rt.cpan.org/Public/Dist/Display.html?Name=Math-BigInt>

       •   AnnoCPAN: Annotated CPAN documentation

           <http://annocpan.org/dist/Math-BigInt>

       •   CPAN Ratings

           <http://cpanratings.perl.org/dist/Math-BigInt>

       •   Search CPAN

           <http://search.cpan.org/dist/Math-BigInt/>

       •   CPAN Testers Matrix

           <http://matrix.cpantesters.org/?dist=Math-BigInt>

       •   The Bignum mailing list

           •   Post to mailing list

               "bignum at lists.scsys.co.uk"

           •   View mailing list

               <http://lists.scsys.co.uk/pipermail/bignum/>

           •   Subscribe/Unsubscribe

               <http://lists.scsys.co.uk/cgi-bin/mailman/listinfo/bignum>

LICENSE

       This program is free software; you may redistribute it and/or modify it under the same
       terms as Perl itself.

AUTHOR

       Peter John Acklam, <pjacklam@online.no>

       Code and documentation based on the Math::BigInt::Calc module by Tels
       <nospam-abuse@bloodgate.com>

SEE ALSO

       Math::BigInt, Math::BigInt::Calc, Math::BigInt::GMP, Math::BigInt::FastCalc and
       Math::BigInt::Pari.