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NAME

       RGB - Single palette entry. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       typedef struct RGB

DESCRIPTION

          unsigned char r, g, b;

       Palette  entry.  It contains an additional field for the purpose of padding but you should
       not usually care about it. Read chapter "Palette routines" for a  description  on  how  to
       obtain/use this structure.

SEE ALSO

       PALETTE(3alleg4),  ex12bit(3alleg4),  ex3d(3alleg4), excolmap(3alleg4), exconfig(3alleg4),
       expal(3alleg4), exrgbhsv(3alleg4), exscroll(3alleg4), exshade(3alleg4),  extrans(3alleg4),
       extruec(3alleg4)