Provided by: libsdl-stretch-dev_0.3.1-10_amd64 bug

NAME

       SDL_StretchSurfaceBlit - Perform a stretch blit between two surfaces of the same format.

SYNOPSIS

        #include <SDL_stretch.h>

       extern DECLSPEC int SDL_StretchSurfaceBlit(SDL_Surface *src, SDL_Rect *srcrect,
                                                  SDL_Surface *dst, SDL_Rect *dstrect);

DESCRIPTION

       NOTE: The SDL_StretchSurfaceBlit function is not safe to call from multiple threads!

       The SDL_StretchSurfaceBlit function will stretch a srcrect smoothly to the full area of
       the dst surface. If no srcrect is given then the full area of the src surface is stretched
       smoothly to the full dst surface. The dstrect is ignored always.

       Remember that this is the inverse meaning, the main SDL lib will ignore the srcrect and
       only watch for the dstrect if any.