Provided by: allegro5-doc_5.2.3.0-1_all

**NAME**

al_triangulate_polygon - Allegro 5 API

**SYNOPSIS**

#include <allegro5/allegro_primitives.h> bool al_triangulate_polygon( const float* vertices, size_t vertex_stride, const int* vertex_counts, void (*emit_triangle)(int, int, int, void*), void* userdata)

**DESCRIPTION**

Divides a simple polygon into triangles, with zero or more other simple polygons subtracted from it - the holes. The holes cannot touch or intersect with the outline of the main polygon. Simple means the polygon does not have to be convex but must not be self-overlapping.Parameters:· vertices - Interleaved array of (x, y) vertex coordinates for each of the polygons, including holes. · vertex_stride - distance (in bytes) between successive pairs of vertices in the array. · vertex_counts - Number of vertices for each polygon. The number of vertices in the main polygon is given by vertex_counts[0] and must be at least three. Subsequent elements indicate the number of vertices in each hole. The array must be terminated with an element with value zero. · emit_triangle - a function to be called for every set of three points that form a triangle. The function is passed the indices of the points in vertices and userdata. · userdata - arbitrary data to be passed to emit_triangle.

**SINCE**

5.1.0

**SEE** **ALSO**

al_draw_filled_polygon_with_holes(3alleg5)