Provided by: allegro4-doc_4.4.2-10_all bug


       allegro_exit - Closes down the Allegro system.


       #include <allegro.h>

       void allegro_exit();


       Closes  down  the  Allegro  system.  This  includes  returning the system to text mode and
       removing whatever mouse, keyboard, and timer  routines  have  been  installed.  You  don't
       normally  need  to bother making an explicit call to this function, because allegro_init()
       installs it as an atexit() routine so it will be called automatically  when  your  program

       Note  that  after  you call this function, other functions like destroy_bitmap() will most
       likely crash. This is a problem for C++ global destructors, which usually get called after
       atexit(), so don't put Allegro calls in them. You can write the destructor code in another
       method which you can manually call before your program exits, avoiding this problem.


       install_allegro(3alleg4), allegro_init(3alleg4),  destroy_bitmap(3alleg4),  ex3d(3alleg4),
       exscn3d(3alleg4), exswitch(3alleg4), exxfade(3alleg4), exzbuf(3alleg4)