Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       fli_timer - Global variable for timing FLI playback. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       extern volatile int fli_timer;

DESCRIPTION

       Global  variable  for timing FLI playback. When you open an FLI file, a timer interrupt is
       installed which increments this variable every time  a  new  frame  should  be  displayed.
       Calling  next_fli_frame()  decrements  it,  so you can test it and know that it is time to
       display a new frame if it is greater than zero. Example:

          while (next_fli_frame(0) == FLI_OK) {
             /* Do stuff, like play audio stream
                or check keys to skip animation. */
             /* Rest some time until next frame... */
             while (fli_timer <= 0)
                rest(0);
          }

SEE ALSO

       install_timer(3alleg4), next_fli_frame(3alleg4)