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NAME

       glBindBufferBase - bind a buffer object to an indexed buffer target

C SPECIFICATION

       void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);

PARAMETERS

       target
           Specify the target of the bind operation.  target must be one of GL_ATOMIC_COUNTER_BUFFER,
           GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER.

       index
           Specify the index of the binding point within the array specified by target.

       buffer
           The name of a buffer object to bind to the specified binding point.

DESCRIPTION

       glBindBufferBase binds the buffer object buffer to the binding point at index index of the array of
       targets specified by target. Each target represents an indexed array of buffer binding points, as well as
       a single general binding point that can be used by other buffer manipulation functions such as
       glBindBuffer() or glMapBuffer(). In addition to binding buffer to the indexed buffer binding target,
       glBindBufferBase also binds buffer to the generic buffer binding point specified by target.

NOTES

       Calling glBindBufferBase is equivalent to calling glBindBufferRange() with offset zero and size equal to
       the size of the buffer.

       The GL_ATOMIC_COUNTER_BUFFER target is available only if the GL version is 4.2 or greater.

       The GL_SHADER_STORAGE_BUFFER target is available only if the GL version is 4.3 or greater.

ERRORS

       GL_INVALID_ENUM is generated if target is not GL_ATOMIC_COUNTER_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER,
       GL_UNIFORM_BUFFER or GL_SHADER_STORAGE_BUFFER.

       GL_INVALID_VALUE is generated if index is greater than or equal to the number of target-specific indexed
       binding points.

       GL_INVALID_VALUE is generated if buffer does not have an associated data store, or if the size of that
       store is zero.

VERSION SUPPORT

       ┌─────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                 │                OpenGL Version                                         │
       ├─────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature          │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name             │     │     │     │     │     │     │     │     │     │     │     │     │
       ├─────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glBindBufferBase │  -  │  -  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └─────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glGenBuffers(), glDeleteBuffers(), glBindBuffer(), glBindBufferRange(), glMapBuffer(), glUnmapBuffer(),

COPYRIGHT

       Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions
       set forth in the Open Publication License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2010-2014 Khronos Group

[FIXME: source]                                    01/03/2018                               GLBINDBUFFERBASE(3G)