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NAME

       glRenderbufferStorage, glNamedRenderbufferStorage - establish data storage, format and
       dimensions of a renderbuffer object's image

C SPECIFICATION

       void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width,
                                  GLsizei height);

       void glNamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width,
                                       GLsizei height);

PARAMETERS

       target
           Specifies a binding target of the allocation for glRenderbufferStorage function. Must
           be GL_RENDERBUFFER.

       renderbuffer
           Specifies the name of the renderbuffer object for glNamedRenderbufferStorage function.

       internalformat
           Specifies the internal format to use for the renderbuffer object's image.

       width
           Specifies the width of the renderbuffer, in pixels.

       height
           Specifies the height of the renderbuffer, in pixels.

DESCRIPTION

       glRenderbufferStorage is equivalent to calling glRenderbufferStorageMultisample() with the
       samples set to zero, and glNamedRenderbufferStorage is equivalent to calling
       glNamedRenderbufferStorageMultisample with the samples set to zero.

       For glRenderbufferStorage, the target of the operation, specified by target must be
       GL_RENDERBUFFER. For glNamedRenderbufferStorage, renderbuffer must be a name of an
       existing renderbuffer object.  internalformat specifies the internal format to be used for
       the renderbuffer object's storage and must be a color-renderable, depth-renderable, or
       stencil-renderable format.  width and height are the dimensions, in pixels, of the
       renderbuffer. Both width and height must be less than or equal to the value of
       GL_MAX_RENDERBUFFER_SIZE.

       Upon success, glRenderbufferStorage and glNamedRenderbufferStorage delete any existing
       data store for the renderbuffer image and the contents of the data store after calling
       glRenderbufferStorage are undefined.

ERRORS

       GL_INVALID_ENUM is generated by glRenderbufferStorage if target is not GL_RENDERBUFFER.

       GL_INVALID_OPERATION is generated by glNamedRenderbufferStorage if renderbuffer is not the
       name of an existing renderbuffer object.

       GL_INVALID_VALUE is generated if either of width or height is negative, or greater than
       the value of GL_MAX_RENDERBUFFER_SIZE.

       GL_INVALID_ENUM is generated if internalformat is not a color-renderable,
       depth-renderable, or stencil-renderable format.

       GL_OUT_OF_MEMORY is generated if the GL is unable to create a data store of the requested
       size.

VERSION SUPPORT

       ┌───────────────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                           │                OpenGL Version                                         │
       ├───────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                          │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature                    │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name                       │     │     │     │     │     │     │     │     │     │     │     │     │
       ├───────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glNamedRenderbufferStorage │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │
       ├───────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glRenderbufferStorage      │  -  │  -  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └───────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glGenRenderbuffers(), glBindRenderbuffer(),

       glNamedRenderbufferStorageMultisample, glRenderbufferStorageMultisample(),
       glFramebufferRenderbuffer(), glDeleteRenderbuffers()

COPYRIGHT

       Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2010-2014 Khronos Group

[FIXME: source]                             01/03/2018                   GLRENDERBUFFERSTORAG(3G)