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NAME

       glVertexBindingDivisor, glVertexArrayBindingDivisor - modify the rate at which generic
       vertex attributes advance

C SPECIFICATION

       void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);

       void glVertexArrayBindingDivisor(GLuint vaobj, GLuint bindingindex, GLuint divisor);

PARAMETERS

       vaobj
           Specifies the name of the vertex array object for glVertexArrayBindingDivisor
           function.

       bindingindex
           The index of the binding whose divisor to modify.

       divisor
           The new value for the instance step rate to apply.

DESCRIPTION

       glVertexBindingDivisor and glVertexArrayBindingDivisor modify the rate at which generic
       vertex attributes advance when rendering multiple instances of primitives in a single draw
       command. If divisor is zero, the attributes using the buffer bound to bindingindex advance
       once per vertex. If divisor is non-zero, the attributes advance once per divisor instances
       of the set(s) of vertices being rendered. An attribute is referred to as instanced if the
       corresponding divisor value is non-zero.

       glVertexBindingDivisor uses currently bound vertex array object , whereas
       glVertexArrayBindingDivisor updates state of the vertex array object with ID vaobj.

ERRORS

       GL_INVALID_VALUE is generated if bindingindex is greater than or equal to the value of
       GL_MAX_VERTEX_ATTRIB_BINDINGS.

       GL_INVALID_OPERATION by glVertexBindingDivisor is generated if no vertex array object is
       bound.

       GL_INVALID_OPERATION is generated by glVertexArrayBindingDivisor if vaobj is not the name
       of an existing vertex array object.

ASSOCIATED GETS

       glGet() with arguments GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_VERTEX_BINDING_DIVISOR.

VERSION SUPPORT

       ┌────────────────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                            │                OpenGL Version                                         │
       ├────────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/                           │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature                     │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name                        │     │     │     │     │     │     │     │     │     │     │     │     │
       ├────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glVertexArrayBindingDivisor │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │
       ├────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glVertexBindingDivisor      │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │  ✔  │  ✔  │
       └────────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glBindVertexBuffer(), glVertexAttribBinding(), glVertexAttribPointer(),
       glVertexBindingDivisor(), glVertexAttribPointer().

COPYRIGHT

       Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2013-2014 Khronos Group

[FIXME: source]                             01/03/2018                   GLVERTEXBINDINGDIVIS(3G)