Provided by: tcl8.6-doc_8.6.8+dfsg-3_all bug

NAME

       oo::define, oo::objdefine - define and configure classes and objects

SYNOPSIS

       package require TclOO

       oo::define class defScript
       oo::define class subcommand arg ?arg ...?
       oo::objdefine object defScript
       oo::objdefine object subcommand arg ?arg ...?
_________________________________________________________________________________________________

DESCRIPTION

       The  oo::define  command  is  used  to  control  the  configuration  of  classes,  and the
       oo::objdefine command is used to control the configuration of objects  (including  classes
       as  instance  objects),  with  the  configuration being applied to the entity named in the
       class or the object argument.  Configuring a class also updates the configuration  of  all
       subclasses  of  the class and all objects that are instances of that class or which mix it
       in (as modified by any per-instance configuration). The way in which the configuration  is
       done is controlled by either the defScript argument or by the subcommand and following arg
       arguments; when the second is present,  it  is  exactly  as  if  all  the  arguments  from
       subcommand onwards are made into a list and that list is used as the defScript argument.

   CONFIGURING CLASSES
       The  following  commands  are supported in the defScript for oo::define, each of which may
       also be used in the subcommand form:

       constructor argList bodyScript
              This creates or updates the constructor for a class. The formal  arguments  to  the
              constructor  (defined  using  the  same format as for the Tcl proc command) will be
              argList, and the body of the constructor will be bodyScript. When the body  of  the
              constructor  is  evaluated,  the  current  namespace  of  the constructor will be a
              namespace that is unique to the object being constructed. Within  the  constructor,
              the  next  command  should  be  used  to  call  the  superclasses' constructors. If
              bodyScript is the empty string, the constructor will be deleted.

       deletemethod name ?name ...
              This deletes each of the methods called name from a class. The  methods  must  have
              previously  existed  in  that class. Does not affect the superclasses of the class,
              nor does it affect the subclasses or instances of the class (except when they  have
              a call chain through the class being modified).

       destructor bodyScript
              This  creates or updates the destructor for a class. Destructors take no arguments,
              and the body of the destructor will be bodyScript. The destructor  is  called  when
              objects  of  the  class  are deleted, and when called will have the object's unique
              namespace as the current namespace. Destructors should use the next command to call
              the  superclasses'  destructors.  Note  that  destructors  are  not  called  in all
              situations (e.g. if the interpreter is  destroyed).  If  bodyScript  is  the  empty
              string, the destructor will be deleted.
              Note that errors during the evaluation of a destructor are not returned to the code
              that causes the  destruction  of  an  object.  Instead,  they  are  passed  to  the
              currently-defined bgerror handler.

       export name ?name ...?
              This  arranges  for  each  of  the named methods, name, to be exported (i.e. usable
              outside an instance through the instance  object's  command)  by  the  class  being
              defined.  Note that the methods themselves may be actually defined by a superclass;
              subclass exports override superclass visibility, and may in turn be  overridden  by
              instances.

       filter ?-slotOperation? ?methodName ...?
              This  slot (see SLOTTED DEFINITIONS below) sets or updates the list of method names │
              that are used to guard whether method call to instances of the class may be  called
              and  what the method's results are. Each methodName names a single filtering method
              (which may be exposed or not exposed); it is not an error for a non-existent method
              to  be  named since they may be defined by subclasses.  By default, this slot works │
              by appending.

       forward name cmdName ?arg ...?
              This creates or updates a forwarded method called name. The method  is  defined  be
              forwarded to the command called cmdName, with additional arguments, arg etc., added
              before those arguments specified by the caller of  the  method.  The  cmdName  will
              always  be resolved using the rules of the invoking objects' namespaces, i.e., when
              cmdName is not fully-qualified, the command will be searched for in  each  object's
              namespace,  using  the  instances'  namespace's  path,  or by looking in the global
              namespace.  The method will be exported if name starts with  a  lower-case  letter,
              and non-exported otherwise.

       method name argList bodyScript
              This  creates  or  updates a method that is implemented as a procedure-like script.
              The name of the method is name, the formal arguments to the method  (defined  using
              the  same  format as for the Tcl proc command) will be argList, and the body of the
              method will be bodyScript. When the body of the method is  evaluated,  the  current
              namespace  of  the method will be a namespace that is unique to the current object.
              The method will be exported if name starts  with  a  lower-case  letter,  and  non-
              exported otherwise; this behavior can be overridden via export and unexport.

       mixin ?-slotOperation? ?className ...?
              This  slot  (see  SLOTTED DEFINITIONS below) sets or updates the list of additional │
              classes that are to be mixed into all the instances of  the  class  being  defined.
              Each  className  argument names a single class that is to be mixed in.  By default, │
              this slot works by replacement.

       renamemethod fromName toName
              This renames the method called fromName in a class to toName. The method must  have
              previously  existed  in the class, and toName must not previously refer to a method
              in that class. Does not affect the superclasses of the class, nor  does  it  affect
              the  subclasses  or  instances  of  the  class  (except when they have a call chain
              through the class being modified). Does not change the export status of the method;
              if it was exported before, it will be afterwards.

       self subcommand arg ...

       self script
              This command is equivalent to calling oo::objdefine on the class being defined (see
              CONFIGURING OBJECTS below for a description of the supported values of subcommand).
              It  follows  the  same  general  pattern of argument handling as the oo::define and
              oo::objdefine  commands,  and  “oo::define  cls  self  subcommand  ...”    operates
              identically to “oo::objdefine cls subcommand ...”.

       superclass ?-slotOperation? ?className ...?
              This slot (see SLOTTED DEFINITIONS below) allows the alteration of the superclasses │
              of the class being defined.  Each className argument names one class that is to  be
              a superclass of the defined class. Note that objects must not be changed from being
              classes to  being  non-classes  or  vice-versa,  that  an  empty  parent  class  is
              equivalent  to  oo::object, and that the parent classes of oo::object and oo::class
              may not be modified.  By default, this slot works by replacement.                   │

       unexport name ?name ...?
              This arranges for each of the named methods, name, to be  not  exported  (i.e.  not
              usable outside the instance through the instance object's command, but instead just
              through the my command visible  in  each  object's  context)  by  the  class  being
              defined.  Note that the methods themselves may be actually defined by a superclass;
              subclass unexports  override  superclass  visibility,  and  may  be  overridden  by
              instance unexports.

       variable ?-slotOperation? ?name ...?
              This  slot (see SLOTTED DEFINITIONS below) arranges for each of the named variables │
              to be automatically made available  in  the  methods,  constructor  and  destructor │
              declared by the class being defined. Each variable name must not have any namespace │
              separators and must not look like an array access. All variables will  be  actually │
              present  in  the  instance  object  on  which the method is executed. Note that the │
              variable lists declared by a superclass or subclass are completely disjoint, as are │
              variable  lists  declared  by  instances;  the  list  of variable names is just for │
              methods (and constructors and destructors) declared by this class. By default, this │
              slot works by appending.

   CONFIGURING OBJECTS
       The following commands are supported in the defScript for oo::objdefine, each of which may
       also be used in the subcommand form:

       class className
              This allows the class of an object to be changed  after  creation.  Note  that  the
              class's  constructors  are not called when this is done, and so the object may well
              be in an inconsistent state unless additional configuration work is done.

       deletemethod name ?name ...
              This deletes each of the methods called name from an object. The methods must  have
              previously  existed  in that object. Does not affect the classes that the object is
              an instance of.

       export name ?name ...?
              This arranges for each of the named methods, name,  to  be  exported  (i.e.  usable
              outside  the object through the object's command) by the object being defined. Note
              that the methods themselves may be actually  defined  by  a  class  or  superclass;
              object exports override class visibility.

       filter ?-slotOperation? ?methodName ...?
              This  slot (see SLOTTED DEFINITIONS below) sets or updates the list of method names │
              that are used to guard whether a method call to the object may be called  and  what
              the  method's  results are.  Each methodName names a single filtering method (which
              may be exposed or not exposed); it is not an error for a non-existent method to  be
              named.  Note  that  the actual list of filters also depends on the filters set upon
              any classes that the object is an instance of.  By  default,  this  slot  works  by │
              appending.

       forward name cmdName ?arg ...?
              This  creates  or  updates  a  forwarded  object  method called name. The method is
              defined be forwarded to the command called cmdName, with additional arguments,  arg
              etc., added before those arguments specified by the caller of the method. Forwarded
              methods should be deleted using the method subcommand. The method will be  exported
              if name starts with a lower-case letter, and non-exported otherwise.

       method name argList bodyScript
              This  creates, updates or deletes an object method. The name of the method is name,
              the formal arguments to the method (defined using the same format as  for  the  Tcl
              proc  command) will be argList, and the body of the method will be bodyScript. When
              the body of the method is evaluated, the current namespace of the method will be  a
              namespace  that is unique to the object. The method will be exported if name starts
              with a lower-case letter, and non-exported otherwise.

       mixin ?-slotOperation? ?className ...?
              This slot (see SLOTTED DEFINITIONS below) sets or  updates  a  per-object  list  of │
              additional  classes that are to be mixed into the object. Each argument, className,
              names a single class that is to be mixed  in.   By  default,  this  slot  works  by │
              replacement.

       renamemethod fromName toName
              This  renames  the  method called fromName in an object to toName.  The method must
              have previously existed in the object, and toName must not previously  refer  to  a
              method  in  that object. Does not affect the classes that the object is an instance
              of. Does not change the export status of the method; if it was exported before,  it
              will be afterwards.

       unexport name ?name ...?
              This  arranges  for  each  of the named methods, name, to be not exported (i.e. not
              usable outside the object through the object's command, but  instead  just  through
              the  my  command visible in the object's context) by the object being defined. Note
              that the methods themselves may be actually defined by a class; instance  unexports
              override class visibility.

       variable ?-slotOperation? ?name ...?
              This  slot (see SLOTTED DEFINITIONS below) arranges for each of the named variables │
              to be automatically made available in the methods  declared  by  the  object  being │
              defined.   Each  variable  name must not have any namespace separators and must not │
              look like an array access. All variables will be actually present in the object  on │
              which  the method is executed. Note that the variable lists declared by the classes │
              and mixins of which the object is an instance are completely disjoint; the list  of │
              variable  names  is just for methods declared by this object. By default, this slot │
              works by appending.                                                                 │

SLOTTED DEFINITIONS                                                                               │
       Some of the configurable definitions of a class or object are  slotted  definitions.  This │
       means  that  the configuration is implemented by a slot object, that is an instance of the │
       class oo::Slot, which manages a list of values (class names, variable  names,  etc.)  that │
       comprises  the  contents of the slot. The class defines three operations (as methods) that │
       may be done on the slot:

       slot -append ?member ...?
              This appends the given member elements to the slot definition.                      │

       slot -clear
              This sets the slot definition to the empty list.                                    │

       slot -set ?member ...?
              This replaces the slot definition with the given member elements.                   │

       A consequence of this is that any use of a slot's default operation where the first member │
       argument begins with a hyphen will be an error. One of the above operations should be used │
       explicitly in those circumstances.                                                         │

   SLOT IMPLEMENTATION                                                                            │
       Internally, slot objects also define a method --default-operation which  is  forwarded  to │
       the  default operation of the slot (thus, for the class “variable” slot, this is forwarded │
       to “my -append”), and these methods which provide the implementation interface:

       slot Get
              Returns a list that is the current contents of the slot. This method must always be │
              called from a stack frame created by a call to oo::define or oo::objdefine.

       slot Set elementList
              Sets the contents of the slot to the list elementList and returns the empty string. │
              This method must always be  called  from  a  stack  frame  created  by  a  call  to │
              oo::define or oo::objdefine.                                                        │

       The  implementation  of these methods is slot-dependent (and responsible for accessing the │
       correct part of the class or object definition). Slots also have an unknown method handler │
       to  tie  all  these  pieces together, and they hide their destroy method so that it is not │
       invoked inadvertently. It is recommended that any user changes to the  slot  mechanism  be │
       restricted to defining new operations whose names start with a hyphen.

EXAMPLES

       This  example  demonstrates  how  to  use  both  forms of the oo::define and oo::objdefine
       commands (they work in the same way), as well as illustrating four of the  subcommands  of
       them.

              oo::class create c
              c create o
              oo::define c method foo {} {
                  puts "world"
              }
              oo::objdefine o {
                  method bar {} {
                      my Foo "hello "
                      my foo
                  }
                  forward Foo ::puts -nonewline
                  unexport foo
              }
              o bar                 prints "hello world"
              o foo                 error "unknown method foo"
              o Foo Bar             error "unknown method Foo"
              oo::objdefine o renamemethod bar lollipop
              o lollipop            prints "hello world"

       This  example  shows how additional classes can be mixed into an object. It also shows how
       mixin is a slot that supports appending:

              oo::object create inst
              inst m1               error "unknown method m1"
              inst m2               error "unknown method m2"

              oo::class create A {
                  method m1 {} {
                      puts "red brick"
                  }
              }
              oo::objdefine inst {
                  mixin A
              }
              inst m1               prints "red brick"
              inst m2               error "unknown method m2"

              oo::class create B {
                  method m2 {} {
                      puts "blue brick"
                  }
              }
              oo::objdefine inst {
                  mixin -append B
              }
              inst m1               prints "red brick"
              inst m2               prints "blue brick"

SEE ALSO

       next(3tcl), oo::class(3tcl), oo::object(3tcl)

KEYWORDS

       class, definition, method, object, slot