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NAME

       registry - Store and back up key-value pairs.

DESCRIPTION

       This  module  provides support for storing key-value pairs in a table known as a registry,
       backing up registries to Mnesia in an atomic manner, and later restoring the contents of a
       registry from Mnesia.

EXPORTS

       int ei_reg_close(reg)

              Types:

                 ei_reg *reg;

              A  registry  that has previously been created with ei_reg_open() is closed, and all
              the objects it contains are freed.

              reg is the registry to close.

              Returns 0.

       int ei_reg_delete(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Deletes an object from the registry. The object is not removed from  the  registry,
              it  is  only  marked  for  later  removal  so  that on later backups to Mnesia, the
              corresponding object can be removed from the  Mnesia  table  as  well.  If  another
              object is later created with the same key, the object will be reused.

              The  object  is  removed  from  the  registry  after  a  call  to  ei_reg_dump() or
              ei_reg_purge().

                * reg is the registry containing key.

                * key is the object to remove.

              Returns 0 on success, otherwise -1.

       int ei_reg_dump(fd,reg,mntab,flags)

              Types:

                 int fd;
                 ei_reg *reg;
                 const char *mntab;
                 int flags;

              Dumps the contents of a registry to a Mnesia table in an atomic  manner,  that  is,
              either  all data or no data is updated. If any errors are encountered while backing
              up the data, the entire operation is aborted.

                * fd is an open connection to Erlang. Mnesia 3.0 or later must be running on  the
                  Erlang node.

                * reg is the registry to back up.

                * mntab is the name of the Mnesia table where the backed up data is to be placed.
                  If the table does not exist, it is  created  automatically  using  configurable
                  defaults. For information about configuring this behavior, see Mnesia.

              If  flags  is  0,  the  backup  includes only those objects that have been created,
              modified, or deleted since the last backup or  restore  (that  is,  an  incremental
              backup).  After  the  backup, any objects that were marked dirty are now clean, and
              any objects that had been marked for deletion are deleted.

              Alternatively, setting flags to EI_FORCE causes a  full  backup  to  be  done,  and
              EI_NOPURGE  causes the deleted objects to be left in the registry afterwards. These
              can be bitwise OR'ed together if both behaviors  are  desired.  If  EI_NOPURGE  was
              specified,  ei_reg_purge()  can be used to explicitly remove the deleted items from
              the registry later.

              Returns 0 on success, otherwise -1.

       double ei_reg_getfval(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Gets the value associated with key in the registry. The value must  be  a  floating
              point type.

                * reg is the registry where the object will be looked up.

                * key is the name of the object to look up.

              On  success,  the  function returns the value associated with key. If the object is
              not found or if it is not a floating point  object,  -1.0  is  returned.  To  avoid
              problems  with  in-band error reporting (that is, if you cannot distinguish between
              -1.0 and a valid result), use the more general function ei_reg_getval() instead.

       int ei_reg_getival(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Gets the value associated with key in the registry. The value must be an integer.

                * reg is the registry where the object will be looked up.

                * key is the name of the object to look up.

              On success, the function returns the value associated with key. If  the  object  is
              not found or if it is not an integer object, -1 is returned. To avoid problems with
              in-band error reporting (that is, if you cannot distinguish between -1 and a  valid
              result), use the more general function ei_reg_getval() instead.

       const void *ei_reg_getpval(reg,key,size)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int size;

              Gets  the  value  associated  with  key in the registry. The value must be a binary
              (pointer) type.

                * reg is the registry where the object will be looked up.

                * key is the name of the object to look up.

                * size is initialized to contain the length in bytes of  the  object,  if  it  is
                  found.

              On  success,  the  function returns the value associated with key and indicates its
              length in size. If the object is not found or if it is not a binary object, NULL is
              returned.  To  avoid  problems with in-band error reporting (that is, if you cannot
              distinguish between NULL and  a  valid  result),  use  the  more  general  function
              ei_reg_getval() instead.

       const char *ei_reg_getsval(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Gets the value associated with key in the registry. The value must be a string.

                * reg is the registry where the object will be looked up.

                * key is the name of the object to look up.

              On  success,  the  function returns the value associated with key. If the object is
              not found or if it is not a string, NULL is returned. To avoid  problems  with  in-
              band  error  reporting (that is, if you cannot distinguish between NULL and a valid
              result), use the more general function ei_reg_getval() instead.

       int ei_reg_getval(reg,key,flags,v,...)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int flags;
                 void *v (see below)

              A general function for retrieving any kind of object from the registry.

                * reg is the registry where the object will be looked up.

                * key is the name of the object to look up.

                * flags indicates the type of object that you are looking for. If flags is 0, any
                  kind of object is returned. If flags is EI_INT, EI_FLT, EI_STR, or EI_BIN, then
                  only values of that kind are returned.

                  The buffer pointed to by v must be large enough to hold the return  data,  that
                  is, it must be a pointer to one of int, double, char*, or void*, respectively.

                  If flags is EI_BIN, a fifth argument int *size is required, so that the size of
                  the object can be returned.

              On success, v (and size if the object is binary)  is  initialized  with  the  value
              associated  with  key,  and the function returns EI_INT, EI_FLT, EI_STR, or EI_BIN,
              indicating the type of object. On failure, -1 is returned and the arguments are not
              updated.

       int ei_reg_markdirty(reg,key)

              Types:

                 ei_reg *reg;
                 const char *key;

              Marks  a  registry  object  as  dirty. This ensures that it is included in the next
              backup to Mnesia. Normally this operation is not necessary, as all  of  the  normal
              registry  'set' functions do this automatically. However, if you have retrieved the
              value of a string or binary object from the registry  and  modified  the  contents,
              then  the  change  is  invisible  to  the  registry and the object is assumed to be
              unmodified. This function allows you to make such modifications and  then  let  the
              registry know about them.

                * reg is the registry containing the object.

                * key is the name of the object to mark.

              Returns 0 on success, otherwise -1.

       ei_reg *ei_reg_open(size)

              Types:

                 int size;

              Opens  (creates) a registry, which initially is empty. To close the registry later,
              use ei_reg_close().

              size is the approximate number of objects you intend to store in the  registry.  As
              the  registry  uses  a  hash table with collision chaining, no absolute upper limit
              exists on the number of objects that can be stored in it. However, for  reasons  of
              efficiency,  it  is  a  good  idea  to choose a number that is appropriate for your
              needs. To change the size later, use ei_reg_resize(). Notice that  the  number  you
              provide is increased to the nearest larger prime number.

              Returns an empty registry on success, otherwise NULL.

       int ei_reg_purge(reg)

              Types:

                 ei_reg *reg;

              Removes   all   objects   marked  for  deletion.  When  objects  are  deleted  with
              ei_reg_delete() they are not removed from  the  registry,  only  marked  for  later
              removal.  On  a  later  backup  to Mnesia, the objects can also be removed from the
              Mnesia table. If you are not backing up to Mnesia,  you  may  wish  to  remove  the
              objects manually with this function.

              reg is a registry containing objects marked for deletion.

              Returns 0 on success, otherwise -1.

       int ei_reg_resize(reg,newsize)

              Types:

                 ei_reg *reg;
                 int newsize;

              Changes the size of a registry.

              newsize  is  the  new  size  to  make  the registry. The number is increased to the
              nearest larger prime number.

              On success, the registry is resized, all contents rehashed, and 0 is  returned.  On
              failure, the registry is left unchanged and -1 is returned.

       int ei_reg_restore(fd,reg,mntab)

              Types:

                 int fd;
                 ei_reg *reg;
                 const char *mntab;

              The contents of a Mnesia table are read into the registry.

                * fd  is an open connection to Erlang. Mnesia 3.0 or later must be running on the
                  Erlang node.

                * reg is the registry where the data is to be placed.

                * mntab is the name of the Mnesia table to read data from.

              Notice that only tables of a certain format can be restored, that  is,  those  that
              have  been  created  and  backed  up to with ei_reg_dump(). If the registry was not
              empty before the operation, the contents of the table are added to the contents  of
              the  registry. If the table contains objects with the same keys as those already in
              the registry, the registry objects are overwritten with  the  new  values.  If  the
              registry  contains  objects  that were not in the table, they are unchanged by this
              operation.

              After the restore operation, the entire contents  of  the  registry  is  marked  as
              unmodified.  Notice  that  this  includes any objects that were modified before the
              restore and not overwritten by the restore.

              Returns 0 on success, otherwise -1.

       int ei_reg_setfval(reg,key,f)

              Types:

                 ei_reg *reg;
                 const char *key;
                 double f;

              Creates a key-value pair with the specified key and floating point value f.  If  an
              object already exists with the same key, the new value replaces the old one. If the
              previous value was a binary or string, it is freed with free().

                * reg is the registry where the object is to be placed.

                * key is the object name.

                * f is the floating point value to assign.

              Returns 0 on success, otherwise -1.

       int ei_reg_setival(reg,key,i)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int i;

              Creates a key-value pair with the specified key and integer value i. If  an  object
              already  exists  with  the  same  key,  the  new value replaces the old one. If the
              previous value was a binary or string, it is freed with free().

                * reg is the registry where the object is to be placed.

                * key is the object name.

                * i is the integer value to assign.

              Returns 0 on success, otherwise -1.

       int ei_reg_setpval(reg,key,p,size)

              Types:

                 ei_reg *reg;
                 const char *key;
                 const void *p;
                 int size;

              Creates a key-value pair with the specified key whose "value" is the binary  object
              pointed  to  by  p.  If  an  object already exists with the same key, the new value
              replaces the old one. If the previous value was a binary or  string,  it  is  freed
              with free().

                * reg is the registry where the object is to be placed.

                * key is the object name.

                * p  is  a pointer to the binary object. The object itself must have been created
                  through a single call to malloc() or a similar function, so that  the  registry
                  can later delete it if necessary by calling free().

                * size is the length in bytes of the binary object.

              Returns 0 on success, otherwise -1.

       int ei_reg_setsval(reg,key,s)

              Types:

                 ei_reg *reg;
                 const char *key;
                 const char *s;

              Creates  a  key-value  pair  with  the specified key whose "value" is the specified
              string s. If an object already exists with the same key, the new value replaces the
              old one. If the previous value was a binary or string, it is freed with free().

                * reg is the registry where the object is to be placed.

                * key is the object name.

                * s  is  the string to assign. The string itself must have been created through a
                  single call to malloc() or similar a function, so that the registry  can  later
                  delete it if necessary by calling free().

              Returns 0 on success, otherwise -1.

       int ei_reg_setval(reg,key,flags,v,...)

              Types:

                 ei_reg *reg;
                 const char *key;
                 int flags;
                 v (see below)

              Creates  a  key-value pair with the specified key whose value is specified by v. If
              an object already exists with the same key, the new value replaces the old one.  If
              the previous value was a binary or string, it is freed with free().

                * reg is the registry where the object is to be placed.

                * key is the object name.

                * flags  indicates  the  type  of the object specified by v. Flags must be one of
                  EI_INT, EI_FLT, EI_STR, and EI_BIN, indicating whether v is int, double, char*,
                  or void*.

                  If  flags  is EI_BIN, a fifth argument size is required, indicating the size in
                  bytes of the object pointed to by v.

              If you wish to store an arbitrary pointer in the registry, specify a size of 0.  In
              this case, the object itself is not transferred by an ei_reg_dump() operation, only
              the pointer value.

              Returns 0 on success, otherwise -1.

       int ei_reg_stat(reg,key,obuf)

              Types:

                 ei_reg *reg;
                 const char *key;
                 struct ei_reg_stat *obuf;

              Returns information about an object.

                * reg is the registry containing the object.

                * key is the object name.

                * obuf is a pointer to an ei_reg_stat structure, defined as follows:

              struct ei_reg_stat {
                int attr;
                int size;
              };

              In attr the attributes of the object are stored as the logical OR of its type  (one
              of  EI_INT,  EI_FLT,  EI_BIN,  and  EI_STR),  whether  it  is  marked  for deletion
              (EI_DELET), and whether it has been  modified  since  the  last  backup  to  Mnesia
              (EI_DIRTY).

              Field  size  indicates  the  size  in bytes required to store EI_STR (including the
              terminating 0) and EI_BIN objects, or 0 for EI_INT and EI_FLT.

              Returns 0 and initializes obuf on success, otherwise -1.

       int ei_reg_tabstat(reg,obuf)

              Types:

                 ei_reg *reg;
                 struct ei_reg_tabstat *obuf;

              Returns information about a registry. Using information returned by this  function,
              you  can see whether the size of the registry is suitable for the amount of data it
              contains.

                * reg is the registry to return information about.

                * obuf is a pointer to an ei_reg_tabstat structure, defined as follows:

              struct ei_reg_tabstat {
                int size;
                int nelem;
                int npos;
                int collisions;
              };

              Field size indicates the number of hash positions in  the  registry.  This  is  the
              number  you  provided  when you created or last resized the registry, rounded up to
              the nearest prime number.

                * nelem indicates the number of elements stored  in  the  registry.  It  includes
                  objects that are deleted but not purged.

                * npos  indicates  the  number  of  unique  positions  that  are  occupied in the
                  registry.

                * collisions indicates how many elements are sharing positions in the registry.

              On success, 0 is returned and obuf is  initialized  to  contain  table  statistics,
              otherwise -1 is returned.