Provided by: libroar-dev_1.0~beta11-10_amd64 bug

NAME

       roar_vs_sync - Sync VS object with server

SYNOPSIS

       #include <roaraudio.h>

       int     roar_vs_sync (roar_vs_t * vss, int wait, int * error);

DESCRIPTION

       This  function  syncs  the  local  data  buffers  with  the  server by flushing them.  The
       parameter wait is used to tell the function if it should also wait for the flushed data to
       be  played  (sometimes  called drain by other sound systems). This mode is not recommended
       expect at end of stream as it will result in buffer underruns.

       This function does only flush IO buffers not the  ring  buffers  in  buffered  mode.   Use
       roar_vs_iterate(3) or roar_vs_run(3) to do this.

PARAMETERS

       vss    The VS object to be synced.

       wait   Specifies  if  the  calls  should  block  until  all  data has been played. Must be
              ROAR_VS_WAIT or ROAR_VS_NOWAIT.

       error  This is a pointer to a integer used to store the error  value  in  case  of  error.
              This  can be NULL if not used but it is very recommended to use this error value to
              report good error messages to the user.

RETURN VALUE

       On success these calls return 0.  On error, -1 is returned.

NOTES

       This function uses the WAIT protocol command if wait is set to ROAR_VS_WAIT.  This is  not
       supported by all servers.

EXAMPLES

       FIXME

SEE ALSO

       roarvs(7), libroar(7), RoarAudio(7).