Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       set_multiply_blender - Enables a multiply blender mode. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_multiply_blender(int r, int g, int b, int a);

DESCRIPTION

       Enables  a  multiply  blender  mode  for  combining  translucent  or lit truecolor pixels.
       Combines the source and destination images, multiplying the colours to  produce  a  darker
       colour.  If a colour is multiplied by white it remains unchanged; when multiplied by black
       it also becomes black.

SEE ALSO

       set_trans_blender(3alleg4), drawing_mode(3alleg4), exalpha(3alleg4)