Provided by: allegro4-doc_4.4.2-10_all bug


       show_os_cursor  -  Low level function to display the operating system cursor. Allegro game
       programming library.


       #include <allegro.h>

       int show_os_cursor(int cursor);


       In case you do not need Allegro's mouse cursor API, which automatically emulates a  cursor
       in software if no other cursor is available, you can use this low level function to try to
       display or hide the system cursor directly. The cursor parameter takes the same values  as
       select_mouse_cursor.  This  function  is  very  similar to calling enable_hardware_cursor,
       select_mouse_cursor and show_mouse, but will not try to do anything if no system cursor is

       The  most  common  use  for  this function is to just call it once at the beginning of the
       program to tell it to display the system cursor inside  the  Allegro  window.  The  return
       value  can  be  used  to  see  if  this  succeeded  or  not. On some systems (e.g. DirectX
       fullscreen) this is not supported and the function will always fail, and  in  other  cases
       only  some  of the cursors will work, or in the case of MOUSE_CURSOR_ALLEGRO, only certain
       bitmap sizes may be supported.

       You never should use show_os_cursor  together  with  the  function  show_mouse  and  other
       functions       affecting       it      (select_mouse_cursor,      enable_hardware_cursor,
       disable_hardware_cursor, scare_mouse, unscare_mouse). They  implement  the  standard  high
       level mouse API, and don't work together with this low level function.


       Returns  0  if  a  system  cursor  is  being  displayed  after the function returns, or -1


       show_mouse(3alleg4), set_mouse_cursor_bitmap(3alleg4), select_mouse_cursor(3alleg4)