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NAME

       wl_client

SYNOPSIS

   Public Member Functions
       void wl_client_flush (struct wl_client *client)
       struct wl_display * wl_client_get_display (struct wl_client *client)
       void wl_client_get_credentials (struct wl_client *client, pid_t *pid, uid_t *uid, gid_t
           *gid)
       int wl_client_get_fd (struct wl_client *client)
       struct wl_resource * wl_client_get_object (struct wl_client *client, uint32_t id)
       struct wl_list * wl_client_get_link (struct wl_client *client)
       struct wl_client * wl_client_from_link (struct wl_list *link)
       void wl_client_add_resource_created_listener (struct wl_client *client, struct wl_listener
           *listener)
       void wl_client_for_each_resource (struct wl_client *client,
           wl_client_for_each_resource_iterator_func_t iterator, void *user_data)

   Data Fields
       struct wl_connection * connection
       struct wl_event_source * source
       struct wl_display * display
       struct wl_resource * display_resource
       struct wl_list link
       struct wl_map objects
       struct wl_priv_signal destroy_signal
       struct ucred ucred
       int error
       struct wl_priv_signal resource_created_signal

Member Function Documentation

   void wl_client_add_resource_created_listener (struct wl_client * client, struct wl_listener *
       listener)
       Add a listener for the client's resource creation signal

       Parameters:
           client The client object
           listener The listener to be added

       When a new resource is created for this client the listener will be notified, carrying the
       new resource as the data argument.

   void wl_client_flush (struct wl_client * client)
       Flush pending events to the client

       Parameters:
           client The client object

       Events sent to clients are queued in a buffer and written to the socket later - typically
       when the compositor has handled all requests and goes back to block in the event loop.
       This function flushes all queued up events for a client immediately.

   void wl_client_for_each_resource (struct wl_client * client,
       wl_client_for_each_resource_iterator_func_t iterator, void * user_data)
       Iterate over all the resources of a client

       Parameters:
           client The client object
           iterator The iterator function
           user_data The user data pointer

       The function pointed by iterator will be called for each resource owned by the client. The
       user_data will be passed as the second argument of the iterator function. If the iterator
       function returns WL_ITERATOR_CONTINUE the iteration will continue, if it returns
       WL_ITERATOR_STOP it will stop.

       Creating and destroying resources while iterating is safe, but new resources may or may
       not be picked up by the iterator.

       See also:
           wl_iterator_result

   struct wl_client * wl_client_from_link (struct wl_list * link)
       Get a wl_client by its link

       Parameters:
           link The link of a wl_client

       See also:
           wl_client_for_each()

           wl_display_get_client_list()

           wl_client_get_link()

   void wl_client_get_credentials (struct wl_client * client, pid_t * pid, uid_t * uid, gid_t *
       gid)
       Return Unix credentials for the client

       Parameters:
           client The display object
           pid Returns the process ID
           uid Returns the user ID
           gid Returns the group ID

       This function returns the process ID, the user ID and the group ID for the given client.
       The credentials come from getsockopt() with SO_PEERCRED, on the client socket fd. All the
       pointers can be NULL, if the caller is not interested in a particular ID.

       Be aware that for clients that a compositor forks and execs and then connects using
       socketpair(), this function will return the credentials for the compositor. The
       credentials for the socketpair are set at creation time in the compositor.

   struct wl_display * wl_client_get_display (struct wl_client * client)
       Get the display object for the given client

       Parameters:
           client The client object

       Returns:
           The display object the client is associated with.

   int wl_client_get_fd (struct wl_client * client)
       Get the file descriptor for the client

       Parameters:
           client The display object

       Returns:
           The file descriptor to use for the connection

       This function returns the file descriptor for the given client.

       Be sure to use the file descriptor from the client for inspection only. If the caller does
       anything to the file descriptor that changes its state, it will likely cause problems.

       See also wl_client_get_credentials(). It is recommended that you evaluate whether
       wl_client_get_credentials() can be applied to your use case instead of this function.

       If you would like to distinguish just between the client and the compositor itself from
       the client's request, it can be done by getting the client credentials and by checking the
       PID of the client and the compositor's PID. Regarding the case in which the socketpair()
       is being used, you need to be careful. Please note the documentation for
       wl_client_get_credentials().

       This function can be used for a compositor to validate a request from a client if there
       are additional information provided from the client's file descriptor. For instance,
       suppose you can get the security contexts from the client's file descriptor. The
       compositor can validate the client's request with the contexts and make a decision whether
       it permits or deny it.

   struct wl_list * wl_client_get_link (struct wl_client * client)
       Get the link by which a client is inserted in the client list

       Parameters:
           client The client object

       See also:
           wl_client_for_each()

           wl_display_get_client_list()

           wl_client_from_link()

   struct wl_resource * wl_client_get_object (struct wl_client * client, uint32_t id)
       Look up an object in the client name space

       Parameters:
           client The client object
           id The object id

       Returns:
           The object or NULL if there is not object for the given ID

       This looks up an object in the client object name space by its object ID.

Field Documentation

   struct wl_connection* wl_client::connection
   struct wl_priv_signal wl_client::destroy_signal
   struct wl_display* wl_client::display
   struct wl_resource* wl_client::display_resource
   int wl_client::error
   struct wl_list wl_client::link
   struct wl_map wl_client::objects
   struct wl_priv_signal wl_client::resource_created_signal
   struct wl_event_source* wl_client::source
   struct ucred wl_client::ucred

Author

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