Provided by: libwslay-dev_1.0.1~39-g6abacc1-3_amd64 bug

NAME

       wslay_event_recv - Receive messages

SYNOPSIS

       #include <wslay/wslay.h>

       int wslay_event_recv(wslay_event_context_ptr ctx)

DESCRIPTION

       wslay_event_recv()  receives  messages  from  peer.   When  receiving  messages,  it  uses
       wslay_event_recv_callback  function.  Single  call  of  this  function  receives  multiple
       messages until wslay_event_recv_callback function sets error code WSLAY_ERR_WOULDBLOCK.

       wslay_event_recv()   calls   following   callback  functions  for  their  own  event  (See
       wslay_event_context_server_init() or wslay_event_context_client_init() for the details  of
       each callbacks).

       wslay_event_on_frame_recv_start_callback
              Called when a new frame starts to be received.

       wslay_event_on_frame_recv_start_callback
              Called when a new frame starts to be received.

       wslay_event_on_frame_recv_chunk_callback
              Called when a chunk of frame payload is received.

       wslay_event_on_frame_recv_end_callback
              Called when a frame is completely received.

       wslay_event_on_msg_recv_callback
              Called when a message is completely received.

       When  close  control  frame  is received, this function automatically queues close control
       frame.  Also this function calls wslay_event_set_read_enabled() with second argument 0  to
       disable further read from peer.

       When  ping  control  frame  is  received,  this function automatically queues pong control
       frame.

       In case of a fatal error  which  leads  to  negative  return  code,  this  function  calls
       wslay_event_set_read_enabled() with second argument 0 to disable further read from peer.

RETURN VALUE

       wslay_event_recv() returns 0 if it succeeds, or one of the following negative error codes:

       WSLAY_ERR_CALLBACK_FAILURE
              User defined callback function is failed.

       WSLAY_ERR_NOMEM
              Out of memory.

       When  negative  error  code  is  returned,  application  must not make any further call of
       wslay_event_recv() and must close WebSocket connection.

SEE ALSO

       wslay_event_set_read_enabled()

AUTHOR

       Tatsuhiro Tsujikawa

COPYRIGHT

       2017, 2015, Tatsuhiro Tsujikawa

@PACKAGE_VERSION@                          Dec 29, 2017                       WSLAY_EVENT_RECV(3)