Provided by: sandboxgamemaker_2.8.2+dfsg-1build2_amd64 bug

NAME

       sandbox_unix - Launcher Script for Platinum Arts Sandbox Game Maker

SYNOPSIS

       sandbox_unix [options]

DESCRIPTION

       This manual page documents briefly the sandbox_unix command.

       sandboxgamemaker  is  a  program that allows collaborative creation of video games. Please
       see http://sandboxgamemaker.com for further information.

SCRIPT OPTIONS

       To add a command line option type (-) followed by the argument with no spaces.

       -h|-?|-help|--help
              show this help message

       -g<string>
              set gamemode to <string> (default: fps)
              available modes: ssp, fps, rpg, movie, krs

       --server
              launch dedicated server binary instead

       --launcher
              start the graphical launcher GUI instead

       --master
              launch a masterserver for server registration
              NOTE: compiled masterserver not included

CLIENT OPTIONS

       To add a command line option type (-) followed by the argument with no spaces.

       -q<string>
              use <string> as the home directory (default: ~/.platinumarts)

       -k<string>
              mounts <string> as a package directory

       -r<string>
              executes <string> before launching, use instead of arguments such as  -t,  -a,  -h,
              etc

       -t<num>
              sets fullscreen to <num>

       -d<num>
              runs a dedicated server (0), or a listen server (1)

       -w<num>
              sets window width, height is set to width * 3 / 4 unless also provided

       -h<num>
              sets window height, width is set to height * 4 / 3 unless also provided

       -z<num>
              sets depth (z) buffer bits (do not touch)

       -b<num>
              sets colour bits (usually 32 bit)

       -a<num>
              sets anti aliasing to <num>

       -v<num>
              sets vsync to <num> -- -1 for auto

       -t<num>
              sets fullscreen to <num>

       -s<num>
              sets stencil buffer bits to <num> (do not touch)

       -f<num>
              turns of shaders (0), or sets shader precision to <num> - 1 (1-3)

       -l<string>
              loads map <string> after initialisation

       -x<string>
              executes script <string> after initialisation

SERVER OPTIONS

       To add a command line option type (-) followed by the argument with no spaces.

       -u<num>
              sets the upload rate to <num>

       -c<num>
              sets the maximum amount of clients (max: 127 humans)

       -i<string> sets the server's ip address (use with caution)

       -j<num> sets the port to use for server connections

       -m<string>
              sets the masterserver's URL to <string>

       -q<string>
              use <string> as the home directory (default: ~/.platinumarts)

       -k<string>
              mounts <string> as a package directory

SEE ALSO

       /usr/share/doc/sandboxgamemaker/

AUTHOR

       Sandbox Game Maker was written by:
       Platinum Arts, LLC <PlatinumArts@gmail.com>
       sandbox_unix by Kevin "Hirato Kirata" Meyer
       (c) 2008-2010 - zlib/libpng licensed

       This  manual  page  was  written  by  Scott  Howard <showard314@gmail.com>, for the Debian
       project (and may be used by others).

                                          March 6, 2010                           SANDBOX_UNIX(6)