Provided by: springlobby_0.263+dfsg-1_amd64 bug

NAME

       springlobby - A spring lobby

SYNOPSIS

       springlobby [-nc|--no-crash-handler] [-cl|--console-logging] [-gl|--gui-logging]
       [-l|--log-verbosity NUM]

       springlobby [-h|--help]

DESCRIPTION

       Springlobby is a multiplayer / singleplayer lobby for spring.

       Spring is a free Real Time Strategy (RTS) game engine originally designed to play Total
       Annihilation (© 1997 Cavedog) content and evolved to a general rts engine capable to run
       different kind of games (mods).

       It is mainly designed around online multiplayer games but can be played in single player
       mode against different AI.

OPTIONS

       -h, --help
           Prints the options help message and exits.

       -nc, --no-crash-handler
           Don’t use the crash handler (useful for debugging)

       -cl, --console-logging
           Shows application log to the console(if available)

       -gl, --gui-logging
           Enables application log window

       -l, --log-verbosity=NUM
           Overrides default logging verbosity, can be:

               0 - no log
               1 - critical errors
               2 - errors
               3 - warnings (default)
               4 - messages
               5 - function trace

FILES

           $HOME/.springlobby

       Contain the path used by spring and springlobby to save downloaded files and temporary
       datas.

SEE ALSO

       spring(6)

HOMEPAGE

       More information about the spring can be found on link:http://www.springlobby.info

AUTHOR

       Springlobby was written by the springlobby developers.

       This manual page was written by Marco Amadori <marco.amadori@gmail.com[1]>, for the Debian
       project (and may be used by others).

NOTES

        1. marco.amadori@gmail.com
           mailto:marco.amadori@gmail.com