Provided by: trackballs_1.2.4-1_amd64 bug

NAME

       Trackballs - marble game similar to the classic arcade game 'Marble Madness'

SYNTAX

       trackballs [-w, -m] [-e, -l <level>] [-r <width>] ...

         -h  --help         Display this usage information.
         -e  --edit         Start as level editor.
         -l  --level        Start from level.
         -w  --windowed     Run in window (Default is fullscreen)
         -m  --mute         Mute sound.
         -r  --resolution   Set resolution to 640, 800 or 1024
         -s  --sensitivity  Mouse sensitivity, default 1.0
         -f  --fps          Displays framerate
         -v  --version      Indicate the current version number

       The  last  5  options  are all but obsolete as these can now be accessed through the games
       menu system.

DESCRIPTION

       Trackballs is a simple game inspired by the  classic  Atari  1980's  arcade  game  'Marble
       Madness' (later released by Electronic Arts for the Amiga and other platforms).

       By steering a marble ball through a labyrinth filled with sharp objects, pools of acid and
       other obstacles the player collects points. When the  ball  passes  through  the  goal  it
       continues to the next, more difficult track - unless the time runs out.

       It  should be noted that this game is _not_ intended to be a replica of Marble Madness but
       rather merely inspired by it. For instance the game  uses  3D  graphics  even  though  the
       original game had no real use for it. Also the game is fully programmable with a scripting
       extension (Guile), and includes a level editor with which to easily create new levels.

FILES

       Binary: trackballs
       Shared  files  directory:   /usr/local/share/trackballs/   or   /usr/share/trackballs   or
       /usr/share/games/trackballs
       Settings directory: ~/.trackballs/

ENVIRONMENT VARIABLES

       GUILE_LOAD_PATH
              Specifies the directory where the guile files are

EXAMPLES

       To run this program the standard way type:

           trackballs

       Alternativly you edit a level using this command:

           trackballs -e steep

       Alternativly you can test a level with:

           trackballs -l steep

AUTHOR

       Mathias Broxvall <matbr@home.se>

CONTRIBUTORS

       Music and UI Graphics - Dietrich Radel <radel@inet.net.nz>
       Sound Effects - BenoƮt Rouits <brouits@free.fr>

       Packagers:
       Mandrake - Guillaume Bedot <guillaume.bedot@wanadoo.fr>
       Debian - Ari Pollak <ari@debian.org>

SEE ALSO

       Full  documentation for the game and the editor can be found in the documentation included
       with the source code.