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       Create - Create Lab/Jab gamut plot.


       Create Lab/Jab gamut plot


       iccgamut [options] profile

       -v     Verbose

       -d sres
              Surface resolution details 1.0 - 50.0

       -w     emit VRML .wrl file as well as CGATS .gam file

       -n     Don't add VRML axes or white/black point

       -k     Add VRML markers for prim. & sec. "cusp" points

       -f function
              f = forward*, b = backwards

       -i intent
              p  = perceptual, r = relative colorimetric, s = saturation, a = absolute (default),
              d = profile default

       -p oride
              l = Lab_PCS (default), j = CIECAM02 Appearance Jab

       -o order
              n = normal (priority: lut > matrix > monochrome) r = reverse (priority:  monochrome
              > matrix > lut)

       -l tlimit
              set total ink limit, 0 - 400% (estimate by default)

       -L klimit
              set black ink limit, 0 - 100% (estimate by default)

       -c viewcond
              set  viewing  conditions  for CIECAM02, either an enumerated choice, or a series of
              parameter:value changes

              pp - Practical Reflection Print (ISO-3664 P2) pe  -  Print  evaluation  environment
              (CIE  116-1995)  pc  -  Critical  print  evaluation  environment (ISO-3664 P1) mt -
              Monitor in typical work environment mb - Bright monitor in bright work  environment
              md  -  Monitor  in darkened work environment jm - Projector in dim environment jd -
              Projector in dark environment tv - Television/Film Studio

              pcd - Photo CD - original scene outdoors

              ob - Original scene - Bright Outdoors cx - Cut Sheet Transparencies  on  a  viewing

              n = auto, a = average, m = dim, d = dark, c = transparency (default average)

              Adapted white point as XYZ (default media white)

       w:x:y  Adapted white point as x, y

              Adaptation luminance in cd.m^2 (default 50.0)

              Background % of image luminance (default 20)

              Image white in cd.m^2 if surround = auto (default 250)

              Flare light % of image luminance (default 0)

              Flare light % of ambient (default 1)

              Flare color as XYZ (default media white, Abs: D50)

       g:x:y  Flare color as x, y

       -s     Create special cube surface topology plot