Provided by: xserver-xorg-driver-nv_1.0.1.5-0ubuntu4_i386 bug

NAME

       nv - NVIDIA video driver

SYNOPSIS

       Section "Device"
         Identifier "devname"
         Driver "nv"
         ...
       EndSection

DESCRIPTION

       nv  is  an  Xorg driver for NVIDIA video cards.  The driver supports 2D
       acceleration and provides support for the following framebuffer depths:
       8,  15, 16 (except Riva128) and 24.  All visual types are supported for
       depth 8, TrueColor and DirectColor visuals are supported for the  other
       depths  with the exception of the Riva128 which only supports TrueColor
       in the higher depths.

SUPPORTED HARDWARE

       The nv driver supports PCI and AGP video cards based on  the  following
       NVIDIA chips:

       RIVA 128              NV3

       RIVA TNT              NV4

       RIVA TNT2             NV5

       GeForce 256, QUADRO   NV10

       GeForce2, QUADRO2     NV11 & NV15

       GeForce3, QUADRO DCC  NV20

       nForce, nForce2       NV1A, NV1F

       GeForce4, QUADRO4     NV17, NV18, NV25, NV28

       GeForce FX, QUADRO FX NV30, NV31, NV34, NV35, NV36, NV37, NV38

       GeForce 6XXX          NV40, NV41, NV43, NV44, NV45, C51

       GeForce 7XXX          G70, G71, G72, G73

CONFIGURATION DETAILS

       Please  refer to xorg.conf(5x) for general configuration details.  This
       section only covers configuration details specific to this driver.

       The driver auto-detects the chipset type and the amount of video memory
       present for all chips.

       The following driver Options are supported:

       Option "HWCursor" "boolean"
              Enable or disable the HW cursor.  Default: on.

       Option "NoAccel" "boolean"
              Disable   or  enable  acceleration.   Default:  acceleration  is
              enabled.

       Option "UseFBDev" "boolean"
              Enable or disable use of on OS-specific fb interface (and is not
              supported  on all OSs).  See fbdevhw(4) for further information.
              Default: off.

       Option "CrtcNumber" "integer"
              GeForce2 MX, nForce2, Quadro4, GeForce4, Quadro FX  and  GeForce
              FX   may  have  two  video  outputs.   The  driver  attempts  to
              autodetect which one the monitor is connected to.  In  the  case
              that  autodetection picks the wrong one, this option may be used
              to force usage of a particular output.  The options are  "0"  or
              "1".  Default: autodetected.

       Option "FlatPanel" "boolean"
              The driver usually can autodetect the presence of a digital flat
              panel.  In the case that this fails, this option can be used  to
              force  the driver to treat the attached device as a digital flat
              panel.  With this driver, a digital flat panel will only work if
              it was POSTed by the BIOS, that is, the machine must have booted
              to the panel.  If you have a dual head card you may also need to
              set the option CrtcNumber described above.  Default: off.

       Option "FPDither" "boolean"
              Many  digital  flat  panels  (particularly ones on laptops) have
              only 6 bits per component color resolution.  This  option  tells
              the  driver  to dither from 8 bits per component to 6 before the
              flat panel truncates it. This is only supported in depth  24  on
              GeForce2  MX,  nForce2, GeForce4, Quadro4, Geforce FX and Quadro
              FX.  Default: off.

       Option "FPScale" "boolean"
              Supported only on GeForce4, Quadro4, Geforce FX and  Quadro  FX.
              This option tells to the driver to scale lower resolutions up to
              the flat panel’s native resolution.  Default: on.

       Option "Rotate" "CW"

       Option "Rotate" "CCW"
              Rotate the display clockwise or counterclockwise.  This mode  is
              unaccelerated.  Default: no rotation.

              Note:  The  Resize  and Rotate extension will be disabled if the
              Rotate "CW" or Rotate "CCW" options are used.

       Option "Rotate" "RandR"
              Enable rotation of  the  screen  using  the  Resize  and  Rotate
              extension.   This  mode  is unaccelerated.  Default: no rotation
              support.

       Option "ShadowFB" "boolean"
              Enable or disable use of the shadow framebuffer layer.  Default:
              off.

SEE ALSO

       Xorg(1x), xorg.conf(5x), xorgconfig(1x), Xserver(1x), X(7)

AUTHORS

       Authors include: David McKay, Jarno Paananen, Chas Inman, Dave Schmenk,
       Mark Vojkovich

COPYRIGHT

       NOTICE TO USER:   The source  code   is  copyrighted  under   U.S.  and
       international  laws.   Users  and  possessors  of  this source code are
       hereby granted a nonexclusive,  royalty-free copyright license  to  use
       this code in individual and commercial software.

       Any  use  of  this source code must include,  in the user documentation
       and internal comments to the code,  notices to the end user as follows:

       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.

       NVIDIA,  CORPORATION  MAKES  NO REPRESENTATION ABOUT THE SUITABILITY OF
       THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS  IS"  WITHOUT
       EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPORATION DISCLAIMS
       ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE, INCLUDING ALL IMPLIED
       WARRANTIES  OF  MERCHANTABILITY,  NONINFRINGEMENT,  AND  FITNESS  FOR A
       PARTICULAR PURPOSE.   IN NO EVENT SHALL NVIDIA, CORPORATION  BE  LIABLE
       FOR  ANY SPECIAL,  INDIRECT,  INCIDENTAL, OR CONSEQUENTIAL DAMAGES,  OR
       ANY DAMAGES  WHATSOEVER RESULTING FROM LOSS OF USE,  DATA  OR  PROFITS,
       WHETHER  IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
       ARISING OUT OF OR IN CONNECTION WITH THE USE  OR  PERFORMANCE  OF  THIS
       SOURCE CODE.

       U.S.  Government   End   Users.    This  source  code  is a "commercial
       item,"  as that  term is  defined  at   48  C.F.R.  2.101  (OCT  1995),
       consisting   of  "commercial   computer   software"   and   "commercial
       computer  software  documentation,"  as such  terms  are   used  in  48
       C.F.R.  12.212 (SEPT 1995)  and is provided to the U.S. Government only
       as  a commercial end item.   Consistent with  48 C.F.R.  12.212 and  48
       C.F.R.  227.7202-1 through  227.7202-4 (JUNE 1995), all U.S. Government
       End Users  acquire the source code  with only those  rights  set  forth
       herein.