Provided by:
armagetron_0.2.7.0-1.1ubuntu2_i386 
NAME
armagetron - A 3D Tron-like high speed game
SYNOPSIS
armagetron
DESCRIPTION
The rules are simple: you ride a lightcycle (a kind of motorbike that
can only turn 90 degrees at a time, leaves a wall behind and cannot be
stopped). Avoid running into a wall. Make your opponent run into a
wall. (Just in case you do not know: this idea is stolen from the
Disney movie "Tron" from 1982 (did they steal the idea from someone
else? I don’t know).)
One thing is different than in other Tron clones: You can accelerate.
Oh, not by pressing an acceleration button, that would not be new. You
accelerate by driving close to walls (Only player walls count, the rim
has no such effect.) That allows some interesting tactics (of course,
the AI players are not smart enough for that). Every time you make a
turn, you lose 5% of your speed, so don’t be to nervous; speed is your
only resource against other players!
First thing you shold do is go into the "Player Menu", set your name
and your keyboard and mouse configuration. Then, go into the "Game
Menu" and start a single player game against one AI opponent (the game
mode does not really matter here). Then, get some friends together and
try the multiplayer modes!
SHIFT-ESC is the "boss key" and quits Armagetron as fast as possible.
SEE ALSO
Armagetron is documented fully by the provided HTML docs, found under
/usr/share/doc/armagetron/.
AUTHOR
Armagetron was written by Manuel Moos <z-man@users.sourceforge.net> and
the Armagetron Advanced development team.
This manual page was adapted from the original HTML version by Marcelo
E. Magallon <mmagallo@debian.org>, for the Debian GNU/Linux system (but
may be used by others).
February 20, 2005 ARMAGETRON(6)