Provided by: billard-gl_1.75-9ubuntu1_i386 bug

NAME

       billard-gl - OpenGL billiards game

SYNOPSIS

       billard-gl [options]

DESCRIPTION

       This manual page documents the billard-gl program. This manual page was
       written for Debian because the original program does not have a  manual
       page.

       billard-gl  implements  a game of 8- or 9-ball billiards, which you can
       play against the computer or a friend.  The general idea  of  billiards
       is to hit the coloured balls with the cue ball in such a way that these
       balls fall in one of the six pockets of the table.

OPTIONS

       -f  -fullscreen
              switches to fullscreen mode (can currently not be  changed  from
              inside billard-gl itself)

       -f  -windowed
              switches to windowed mode (default; can currently not be changed
              from inside billard-gl itself)

       -t VALUE
              texture size for the balls.  Valid values are 1  for  full  size
              textures, 2 for half size textures, 4 for quarter size textures,
              and 8 for eighth size textures.

       -tt VALUE
              texture size for the table.  Valid values are 1  for  full  size
              textures, 2 for half size textures, 4 for quarter size textures,
              8 for eighth size textures, and 0 for no textures.

       -at VALUE
              texture size for the display.  Valid values are 1 for full  size
              textures and 2 for halfsized textures.

       -g VALUE
              ball  geometry;  odd  numbers  >=  3.  Higher values create more
              complex geometry.

       To run billard-gl with minimum settings, try

              billard-gl -t 8 -tt 0 -at 2 -g 3

       or for maximum settings, try

              billard-gl -t 1 -tt 1 -at 1 -g 11

       All of the options are  configurable  from  within  billard-gl  itself,
       unless stated otherwise.

AUTHOR

       billard-gl  was  written  by  Stefan  Disch,  Tobias Nopper and Martina
       Welte.

       This manual page was written by Jamie  Wilkinson  <jaq@debian.org>  and
       updated by Thierry Reding <thierry@doppeltgemoppelt.de> for Debian (but
       may be used by others).

                               January 22, 2005                  BILLARD-GL(6)