Provided by: doomlegacy-x11_1.41release-1_i386 bug

NAME

       llxdoom - DooM Legacy, a port of the Doom engine that supports OpenGL

SYNOPSIS

       llxdoom [options]

DESCRIPTION

       llxdooom  is  DooM Legacy, an enhanced version of where idSoftware left
       with Doom. It is a project that started  in  the  December  after  1997
       after  idSoftware released the source code to Doom.  The first goals of
       DooM Legacy was to update Doom by correcting bugs and add  things  that
       idSoftware  should  have  been  included with the original Doom.  After
       completing that goal, they continued to work on visual aspects so  Doom
       will use the power of today’s machines, not 1994’s.

OPTIONS

       -opengl
              Use OpenGL video mode

       -nomonsters
              Don’t spawn any monsters

       -devparm
              Enable development mode

       -home directory
              Set home directory, default is $HOME

       -cdrom Use data from CD-ROM version of Doom

       -file filename ...
              Add any files specified on the command line with to the wad list

       -dehacked, -deh filename
              Load dehacked file

       -skill skill
              Set skill level and autostart game

       -episode episode
              Autostart game at given episode

       -warp episode map
              Warp to episode

       -nocheckwadversion
              Don’t check wad version.

       -dedicated
              Run a dedicated doom server (non interactive)

       -nocd  Don’t play music from CD

       -respawn
              Sets monsters to respawn

       -teamplay
              Teams are played by color

       -teamskin
              Teams are played by skin

       -splitscreen
               Puts the game into a split screen mode for two player  to  play
              on one computer

       -altdeath
              Choose deathmatch style 2

       -deathmatch
              Choose deathmatch style 1

       -fast  Makes the monsters move faster

       -timer value
              Sets the time the level will automatically end

       -avg   Sets the time the level will automatically end to 20

       -turbo speed
              Sets your turbo speed (40-100)

       -nosound
              Deactivate sound

       -nomusic
              Deactivate music

       -statcopy
              Check for a driver that wants intermission stats

       -record file
              Record a demo to file

       -playdemo file
              -timedemo file Play demo file file

       -loadgame file
              Load a saved game -connect Start multiplayer game automatically

       -shdev Use shareware doom1.wad

       -regdev
              Use registered doom.wad

       -comdev
              Use any of the commercial plutonia.wad, tnt.wad or doom2.wad

       -iwad filename
              Specify the name of the IWAD file to use

AUTHOR

       DooM  Legacy  was  written by the DooM Legacy team, based on Doom by Id
       Software. This manpage was written by Gordon Fraser <gordon@debian.org>
       for  the  Debian  project.  It  is  licensed under the terms of the GNU
       General Public License.

                                August 28, 2002                     LLXDOOM(6)