Provided by: mordor_6.66a-7_i386
mordor-editor — Off-line editor utility for Mordor MUD engine
This manual page documents briefly the mordor-editor command which is
used to edit binary saved files produced by the MUD.
This manual page was written for the Debian distribution because the
original program does not have a manual page.
mordord is a MUD (Multi-User Dungeon) game engine. Full instructions
for the game as well as its associated utilities (such as this one) can
be found in the documentation files supplied with this package or on
the web at http://mordor.nazgul.com
This manual page was written by Paul Telford <email@example.com> for the
Debian system (but may be used by others). Permission is granted to
copy, distribute and/or modify this document under the terms of the GNU
Free Documentation License, Version 1.1 or any later version published
by the Free Software Foundation; with no Invariant Sections, no Front-
Cover Texts and no Back-Cover Texts.