Provided by: mordor_6.66a-7_i386 bug

NAME

       mordord — Mordor MUD engine

SYNOPSIS

       mordord [-r]  [portnum]

DESCRIPTION

       This manual page documents briefly the mordord server.

       This  manual  page  was written for the Debian distribution because the
       original program does not have a manual page.

       mordord is a MUD (Multi-User Dungeon) game engine.   Full  instructions
       can  be  found in the documentation files supplied with this package or
       on the web at http://mordor.nazgul.com

OPTIONS

       -r        Reuse port.  May be necessary if your machine thinks the  TCP
                 port is still in use after the game shuts down.

       portnum   Defaults  to  4040.  You may use any port number greater than
                 1024.

AUTHOR

       This manual page was written by Paul Telford <paul@droflet.net> for the
       Debian  system  (but  may be used by others).  Permission is granted to
       copy, distribute and/or modify this document under the terms of the GNU
       Free  Documentation License, Version 1.1 or any later version published
       by the Free Software Foundation; with no Invariant Sections, no  Front-
       Cover Texts and no Back-Cover Texts.

                                                                     MORDOR(6)