Provided by: sarien_0.7.0.20040229cvs-2_i386 bug


       Sarien — a Sierra AGI resource interpreter engine


       sarien    [-A|--amiga]    [-a|--agds]   [-C|--crc]   [-c|--cga-palette]
       [-d|--list-dictionary]      [-e|--ega-palette]       [-F|--full-screen]
       [-g|--no-gfx-optimizations]  [-H|--hires 0|1]  [-h|--help]  [-L|--list-
       games]    [-m|--agimouse]     [-n|--no-sound]     [-p|--picture-viewer]
       [-o|--list-objects]    [-S|--scale   num]    [-s|--emulate-sound  type]
       [-r|--aspect-ratio 0|1]  [-v|--emulate-version version]  [-V|--version]
       [-x|--no-x-shm]  [gamedir]


       Sarien decodes and plays games written for the Sierra On-Line Adventure
       Game Interpreter (AGI) system, such as Leisure Suit Larry in  the  Land
       of  the Lounge Lizards, Space Quest I and II, and King’s Quest I to IV.
       Currently AGI versions 2 and 3 are recognized; support for older AGI v1
       games is not available.


       -A, --amiga
                 Tell  the  interpreter  to  read  Amiga word-aligned resource

       -a, --agds
                 Tell the interpreter to read AGDS games.

       -C, --crc Compute the CRC of the game resources and exit.

       -c, --cga-palette
                 Emulate the PC CGA color palette. Appropriate  for  use  with
                 the PC speaker sound emulation (see option -E).

       -d, --list-dictionary
                 List dictionary words and exit.

       -e, --ega-palette
                 Emulate the PC EGA color palette.

       -F, --full-screen
                 Run  the interpreter in full-screen mode, if supported by the
                 graphics driver. This mode is currently supported only by the
                 SDL driver.

       -g, --no-gfx-optimizations
                 Disable  any  graphics  driver  optimizations  in  use by the
                 graphics driver. This option should  be  used  with  the  X11
                 driver  if  the  display  is  being exported to a server with
                 different endianness.

       -H, --hires 0|1
                 Enable or disable double horizontal  resolution  for  picture
                 drawing.  When  it’s  enabled  pictures look better, but some
                 artifacting may appear. Hi-res mode can be  also  enabled  or
                 disabled from the interpreter console at runtime.

       -h, --help
                 Display a summary of available command-line parameters.

       -L, --list-games
                 List recognized games and versions.

       -m, --agimouse
                 Enable AGI Mouse 1.0 protocol emulation. Use this option only
                 with AGI Mouse games, since it  interferes  with  normal  AGI
                 commands and regular mouse operation.

       -n, --no-sound
                 Disable sound output.

       -o, --list-objects
                 List game objects and exit.

       -p, --picture-viewer
                 Run the interpreter in picture viewer mode.

       -r, --aspect-ratio 0|1
                 Enable  or  disable  aspect ratio correction for square-pixel
                 graphics modes to match the PC EGA  320x200  display.  Aspect
                 ratio  correction  is  enabled by default in the drivers that
                 support this feature.

       -S, --scale num
                 Set window scaling  to  num.  This  option  is  available  in
                 windowed graphics environments only. (Default scale is 2.)

       -s, --emulate-sound type
                 Set the sound generator to emulate the output of Sierra’s AGI
                 in different platforms. The available types are: pc, mac  and

       -v, --emulate-version version
                 Emulate   the   specified   AGI   version,   overriding   any
                 autodetected defaults.  Valid  version  numbers  are:  2.089,
                 2.272, 2.440, 2.917, 2.936, 3.002.086, 3.002.149.

       -V, --version
                 Show version number and exit.

       -x, --no-x-shm
                 Disable  X11  shared  memory extension. This option should be
                 used if you’re exporting the display to a remote X server.


       The interpreter accepts user input using the  keyboard  or  the  mouse.
       The mouse can be used to set ego destination, dismiss message boxes and
       select menu options (left button) or enable and disable the interpreter
       console  (right  button).  User  commands  (such  as  EXAMINE ROOM   or
       RESTORE GAME can be typed in the user input area.

       The following special keys are recognized during gameplay:

       Arrow keys, numeric keypad
                 Control direction of ego walk. The destination point  can  be
                 also set left-clicking on the desired location. Selecting the
                 same direction twice or pressing <5> on  the  numeric  keypad
                 causes ego to stop.

       <>       Switch the interpter console on and off.

       <F11>     Toggle  debug information on the status line. If enabled, the
                 current  room  number,  previous  room  number,  current  ego
                 coordinates  and  last  clicked  coordinates are shown on the
                 status line.

       <F12>     Show or hide the priority screen.

       Other keys are set by the game being executed.  Traditionally  <F3>  is
       used  to  echo  the  last command line, and <TAB>   is used to show the
       inventory items. Please refer to the game documentation or on-line help
       for a list of the supported keystrokes.


       The  interpreter  console  (activated by the <> key or the right mouse
       button) can be used to inspect and modify AGI  game  data  at  runtime,
       disassemble  AGI  bytecode  and  single-step  through logic scripts and

       agiver    Show the AGI version we’re emulating. AGI versions are listed
                 in  /etc/sarien.conf  or  set using the -v       command line

       cont      Resume interpreter execution after a debugging session.

       crc       Show the CRC of the currently loaded AGI game. CRCs are  used
                 in /etc/sarien.conf to identify games and set the correct AGI

       debug     Enter debug mode. AGI script execution will stop, and scripts
                 can be single-stepped using the step command.

       flags     Show the value of all AGI flags.

       fn        Show the value of the AGI flag n.

       fn = 0|1  Set or reset the AGI flag n.

       help      Show a summary of the available console commands.

       hires on|off
                 Switch  hi-res  mode  on/off. Pictures usually look better in
                 hi-res mode, but some undesired artifacting may  appear.  Use
                 this  command  to  disable hi-res mode if you notice too much
                 artifacting,  or  if  you   want   traditional   Sierra   AGI
                 resolution. Hi-res mode affects picture resources only.

       logic0 on|off
                 In  debug  mode,  enable  or disable single stepping on logic
                 script 0.

       load gamedir
                 Load and execute the AGI game specified by gamedir.

       objs      List all available objects and their locations.

       opcode on|off
                 In debug mode, show or hide opcodes  of  the  piece  of  code
                 being executed.

       step n    In debug mode, single-step through n AGI instructions.

       vars      List all AGI variables and their values.

       vn        Show the value of the AGI variable n.

       vn = m    Set the value of the AGI flag n to m.

       ver       Show the Sarien interpreter version.



       Stuart  George,  Lance  Ewing,  Claudio  Matsuoka, Felipe Rosinha, Igor
       Nesterov, Vasyl Tsvirkunov, Thomas Akesson and others. See the  AUTHORS
       file in the distribution package for a complete list of contributors.