Provided by: tetrinet-server_0.11+CVS20031026-3_i386 bug

NAME

       tetrinet-server - server program for tetrinet

SYNOPSIS

       tetrinet-server

DESCRIPTION

       tetrinet-server is a server program for tetrinet-client(6), a networked
       version of tetris. You can use it to server both  a  TetriFast  and  an
       original  server  for  up  to  6 people to connect and play. It doesn’t
       support any fancy features like different channels, but still  includes
       support for configureable cookie mode and a small winlist.

OPTIONS

       tetrinet-server  doesn’t  take  any  options  at  all. It reads all its
       settings from ~/.tetrinet on startup and  creates  a  default  file  if
       there isn’t one already there.

EXAMPLES

       This  is  a  short  explenation  of  the  configurationfile ~/.tetrinet
       together with its default entries. It is written after  every  game  or
       when  the  server  quits.  If  it  is  not  there  it  will  be created
       automatically.

       winlist Alcan;0;3;1 AndrewK;0;2;1
              This is the winlist the server keeps. Each parameter consists of
              four semicolon-seperated fields: Name;Team;Points;Games. Team is
              a flag which is either 1 if the entry is for a team or 0 if  the
              entry  is for a player.  Points is just the number of points for
              the entry, and Games is  the  number  of  games  the  entry  has
              participated.

       classic 1
              Sets classic mode for the game - that means, no cookies.

       initiallevel 1
              Sets the level in which the game will start.

       linesperlevel 2
              Defines how many lines will issue a level increase.

       levelinc 1
              How many levels are increased per linesperlevel removed lines.

       averagelevels 1
              The levels of all player get averaged if this is set to 1.

       speciallines 1
              How many lines must be removed to get specials.

       specialcount 1
              The  number  of  specials that are added each time speciallines’
              lines are removed.

       specialcapacity 18
              This number tells you how many specials you can hold.

       pieces 14 14 15 14 14 14 15
              Sets the likeliness of the different pieces. Must sum up to 100.
              The  order  is:  bar  (dark  blue),  square  (yellow), reverse-L
              (green), L (purple), Z (red), S (light blue), and T (yellow).

       specials 18 18 3 12 0 16 3 12 18
              Sets the likeliness of the different specials. Must  sum  up  to
              100. The order is: A, C, N, R, S, B, G, Q, O.

       linuxmode 0
              This  setting  selects  whether  the client should try to remain
              compatible with Windows clients.  This only affects the  winlist
              display;  if  linuxmode  is  set  to 1, the server will send the
              number of games played by each player as  well  as  points  won.
              This is set to zero by default.

       ipv6_only 0
              Listen on ipv6 only.

FILES

       ~/.tetrinet
              The configuration file for tetrinet-server.

AUTHOR

       This manual page was written by Gerfried Fuchs <alfie@ist.org>.

SEE ALSO

       tetrinet-client(6).

                                  2004-12-06                TETRINET-SERVER(6)