Provided by: xdemineur_2.1.1-8_i386
xdemineur - X11 minesweeper game
xdemineur [-v] [-display displayname] [-geometry geom] [-m mines]
Xdemineur is a minesweeper game for the X Window System.
The object of this game is to find the location of the mines hidden in
the minefield and to mark their location by placing a warning flag.
You have exactly as many flags as there are mines. The number of flags
that remain to be placed is displayed in the top left corner of the
window and a timer is displayed in the top right corner.
The game is played using a three buttons mouse, as usual with the X
Window System. The left button (button 1) is used to uncover the
square on which you click (hoping that a mine is not hidden there).
The number displayed in an uncovered square indicates how many mines
are located around this square (for example, a 3 means that there are
three mines within the 8 surrounding squares). The whole game relies
on the right use of these numbers. The right button (button 3) is used
to place a flag on a square (this indicates that there is a mine here).
If you click again with the right button on a square that has a flag,
the flag is changed into a question mark: this is useful if you are
trying to guess the possible location of some mine, you can use
question marks to think about it. One more click with the right button
and the question mark disappears. Clicking with the middle button
(button 2) on an uncovered square which has all its flags placed around
uncovers the surrounding cells which have no flags (this will save a
lot of time).
Finally, to start a new game, just click on the yellow face above the
-v Print out version number and copyright notice then exit.
This option specifies the name of the X server to use. See
This option specifies the initial size and location of the
window. See X(1).
This option specifies the number of mines in the minefield. If
there are more mines than squares in the minefield, the default
mine number is used.
Please report any bug you could find in xdemineur to
<firstname.lastname@example.org>. Also, you should tell me the customizations
you may have done, such as adding new functions to the game or making
modifications to allow the game to run on your system.
Copyright (C) 1993-1999 Marc Baudoin <email@example.com>
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation. The author makes no representations about
the suitability of this software for any purpose. It is provided "as
is" without express or implied warranty.
Marc Baudoin <firstname.lastname@example.org>