Provided by: xqf_1.0.4-1_i386
xqf - 3D action game server browser
XQF is a 3D action game (such as Quake, sequels and derivatives) server
browser. It uses X and is written using the GIMP Tool Kit, and uses
QStat in the backend to retrieve server info.
With XQF you can search for Quake, Quake World, Quake2, Quake3, Return
to Castle Wolfenstein, Hexen 2, Hexen World, Sin, Half-Life, Kingpin,
Soldier of Fortun 1/2, Tribes 2, Heretic 2, Unreal, Unreal Tournament,
Unreal Tournament 2003, Rune, Descent 3 and many others. You can look
at lots of information about the servers. XQF can spawn your client
into a selected server with customized options. You can also apply
filters while searching for servers, trimming full or empty servers,
XQF accepts several command line parameters:
--launch [SERVERTYPE] IP
adds the server specified with IP (e.g. 10.10.0.1:27666) to the
favorites, queries it and launches the game. XQF tries to
automatically determine the correct game based on the port. If
the autodetections fails XQF will ask you for the game.
Alternatively you may directly specify the game type on the
command line (e.g. Q3S).
--add [SERVERTYPE] IP
adds the specified server to the favories and queries it.
Basically the same as --launch except that the game is not
set the specified debug level. Use this if you experience
problems with XQF. Level 3 is usually sufficient for debugging
most problems. Higher levels product lots of output.
prints the version of XQF.
This manual page was written by Jordi Mallach <firstname.lastname@example.org>, for
the Debian GNU/Linux system (but may be used by others).
XQF was written by Roman Pozlevich <email@example.com>, and is now
maintained by Bill Adams <firstname.lastname@example.org>, Alex Burger
<email@example.com> and Ludwig Nussel
December 19, 2004 XQF(6)