Provided by: armagetron-server_0.2.7.0-1.1ubuntu2_i386 bug


       armagetron-server - An armagetron game server




       NOTE: The information in this man page is outdated in this release.

       The   server   program   will   read   the  normal  configuration  file
       ~/.ArmageTronrc and set up a network game according to the settings  in
       the game menu (Number of AI players, game mode and finish mode), and it
       will limit its output bandwidth to the value set in  the  network  game
       menu.   A dedicated server takes input from the keyboard and interprets
       it just the way it does with the configuration files;  additionally  to
       the  usual configuration files, the dedicated server will read the file
       everytime.cfg before each round; it may be comfortable to place quickly
       changing settings there.



       Armagetron  is  documented fully by the provided HTML docs, found under


       Armagetron was written by Manuel Moos <> and
       the Armagetron Advanced development team.

       This  manual page was adapted from the original HTML version by Marcelo
       E. Magallon <>, for the Debian GNU/Linux system (but
       may be used by others).

                               February 20, 2005                 ARMAGETRON(6)