Provided by: armagetron-server_0.2.7.0-1.1ubuntu2_i386
armagetron-server - An armagetron game server
NOTE: The information in this man page is outdated in this release.
The server program will read the normal configuration file
~/.ArmageTronrc and set up a network game according to the settings in
the game menu (Number of AI players, game mode and finish mode), and it
will limit its output bandwidth to the value set in the network game
menu. A dedicated server takes input from the keyboard and interprets
it just the way it does with the configuration files; additionally to
the usual configuration files, the dedicated server will read the file
everytime.cfg before each round; it may be comfortable to place quickly
changing settings there.
Armagetron is documented fully by the provided HTML docs, found under
Armagetron was written by Manuel Moos <email@example.com> and
the Armagetron Advanced development team.
This manual page was adapted from the original HTML version by Marcelo
E. Magallon <firstname.lastname@example.org>, for the Debian GNU/Linux system (but
may be used by others).
February 20, 2005 ARMAGETRON(6)