Provided by: armagetron_0.2.7.0-1.1ubuntu2_i386 bug


       armagetron - A 3D Tron-like high speed game




       The  rules  are simple: you ride a lightcycle (a kind of motorbike that
       can only turn 90 degrees at a time, leaves a wall behind and cannot  be
       stopped).   Avoid  running  into a wall.  Make your opponent run into a
       wall.  (Just in case you do not know: this  idea  is  stolen  from  the
       Disney  movie  "Tron"  from  1982 (did they steal the idea from someone
       else? I don’t know).)

       One thing is different than in other Tron clones: You  can  accelerate.
       Oh, not by pressing an acceleration button, that would not be new.  You
       accelerate by driving close to walls (Only player walls count, the  rim
       has  no such effect.)  That allows some interesting tactics (of course,
       the AI players are not smart enough for that).  Every time you  make  a
       turn,  you lose 5% of your speed, so don’t be to nervous; speed is your
       only resource against other players!

       First thing you shold do is go into the "Player Menu",  set  your  name
       and  your  keyboard  and  mouse configuration.  Then, go into the "Game
       Menu" and start a single player game against one AI opponent (the  game
       mode does not really matter here).  Then, get some friends together and
       try the multiplayer modes!

       SHIFT-ESC is the "boss key" and quits Armagetron as fast as possible.


       Armagetron is documented fully by the provided HTML docs,  found  under


       Armagetron was written by Manuel Moos <> and
       the Armagetron Advanced development team.

       This manual page was adapted from the original HTML version by  Marcelo
       E. Magallon <>, for the Debian GNU/Linux system (but
       may be used by others).

                               February 20, 2005                 ARMAGETRON(6)