Provided by: kq_0.98+cvs.20031006-6.1build1_i386
KQ - an adventure game
KQ is an adventure game in the spirit of old console games such as
Secret of Mana, Final Fantasy or Zelda.
You control an adventurer, to be chosen amongst eight differently
skilled characters (a warrior, a priest, a thief, etc.), across a
journey to find the magical Staff of Xenarum. Some subquests will be
available to you as well.
You can find money in several places, but mostly by fighting monsters
outside of towns. You can then spend this money in towns buying
equipment, weaponry, medicine, magical items, spells and many more.
Towns are also a common place to gather information or restore health.
You will be able to save your game, but only outside of towns and
caves, or in special areas known as "save spots".
A plot summary, a list of heroes, characters and enemies, information
about locations and objects, a world map and much more information can
be found at the KQ webpage:
Left, Right, Up, Down
move the player
Space the "Action" and "OK" button; can be used to activate items and
validate menu options
Esc the "Escape" button; bring the load/save/configure menu, or
escape from the current menu
Enter bring the character menu to use items, choose equipment, cast
spells or see your players’ characteristics
F1 bring the help screen
F12 take a screenshot; screenshots are stored in the ~/.kq/
KQ was originally written by Josh Bolduc <firstname.lastname@example.org>, and was
continued by people from the Allegro community, mostly Peter Hull
<email@example.com> and Chris Barry <firstname.lastname@example.org>.
This manual page was written by Sam Hocevar <email@example.com>, for the
Debian GNU/Linux system (but may be used by others).
12 May 2003 KQ(6)