Provided by: mancala_1.0.0-8_i386
mancala - simple board game for human player and computer
mancala level-top level-bottom
This manual page documents briefly the mancala and xmancala commands.
This manual page was written for the Debian GNU/Linux distribution
because the original program does not have a manual page.
mancala runs the game in the console, while xmancala is a fancy X-
interface. mancala.sh is a shell script to run mancala in a console
from the Debian menu system.
When run as xmancala the program has no options, and should be self-
explanatory. Built in buttons and sliders control the difficulty level
(default 4), and bring up the rules of the game.
The console version, mancala, has no access to the rules, and the
difficulty level can only be set on the command line (see below). When
it is your turn to play, you enter the letter of the cell that you want
to move the stones from, A to F (case insensitive). The rules are
contained in the file /usr/share/doc/mancala/RULES.
When run as mancala, the program normally takes two arguments, level-
top and level-bottom, one of which should be 0 to represent the human
player (you), and the other should be in the range 1 to 9, to represent
the skill level of the computer player. The first argument represents
the top player, who starts.
Alternatively, you can give a single argument or two non-zero
arguments, to watch the computer playing itself, or two zero arguments,
to play against another human player on the same console.
On Debian systems, the shell script mancala.sh is provided to
facilitate running mancala in a console, from the Debian menu system.
This script will run mancala with a difficulty level of 4, and will
pause when the game is finished, to enable the player to view the final
This manual page was written by Andrew Gray <email@example.com> for the
Debian GNU/Linux system (but may be used by others).
13 March 2001 MANCALA(6)