Provided by: vegastrike-data_0.4.3-2_all
Vega Strike - Trade, Fight and Explore the Universe
vegastrike [-ddata_dir] [-px,y,z] [-jsector/starsystem] missionname
The recommended way to run Vega Strike is to first run vsinstall to
configure your system, then invoke the vegastrike executable and begin
a New Game.
vsinstall program sets up the default save game, copies the
vegastrike.config file to a user’s ~/.vegastrike.4.x directory and
runs vssetup from the proper directory.
vslauncher program allows the user to select a mission to run, then
executes vegastrike When a user has selected a save game to use via the
New Game or Load Game buttons. A user may autorecover an autosave file
by clicking on the Recover Auto Save button, and selecting the save
game to recover to, which will launch vegastrike and recover the save
game. Save games must be saved at a base or planet.
vegastrike program begins Vega Strike with the selected XML mission
file (full path necessary) and the save game appearing as the only text
REQUIREMENTS AND INSTALLATION
run the vsinstall program to set up your specific config options, then
Read the readme.txt file in
/usr/share/doc/vegastrike or in color at
http://vegastrike.sourceforge.net/player_tutorial/ to learn the
keybindings and walk through a tutorial.
More information can be obtained from the Vega Strike website at
specifies /my/data/dir as the path for finding the vega strike
data. Default is /usr/local/share/vegastrike/data
Forces the player’s starting location to be at x= 1024, y= 2405,
Forces the player to start in the troy system in gemini sector.
Specifies a mission for vegastrike to run. Default is
Vega Strike expects a configuration file (
(~/.vegastrike.4.x/vegastrike.config) ), which is modified by vsinstall
A simple illustration of how to adjust vegastrike.config and the
associated keybindings and options is in the readme.txt included in the
documentation and also in the player tutorial listed above.
vegastrike is available thanks to the work of many developers. For a
listing of the authors, please see the file
http://vegastrike.sourceforge.net/credits.html in the top-level
directory of the source distribution.
vegastrike can be distributed under the terms of the X11 license. A
copy of the license is in the file LICENSE in the top-level directory
of the source distribution.
Bug reports and successes may be posted to the forums at
http://vegastrike.sourceforge.net/forums/ If you want to post a bug
report, please tell us which mission you ran, copy the last few lines
of stdout and stderr, and describe the bug in detail, and what lead up
to it. It would be most helpful if you included a stack trace by
compiling running vegastrike from the source distro.
For problems and suggestions with this manpage, please send a note to
Daniel Horn <firstname.lastname@example.org>.
The most recent public version of vegastrike can be obtained from
The latest snapshot of the code may be obtained via CVS. For
information on how to do this, please see
Vega Strike Celestia, the vegastrike development headquarters, is at
http://vegastrike.sourceforge.net/. This website contains a great deal
of information about vegastrike.
The vegastrike mailing list is email@example.com
It is used for discussion of various vegastrike end user aspects/help.
For further information about vegastrike development, you might want to
subscribe to the vegastrike "vegastrike-devel", "vegastrike-user"
mailing lists at http://sourceforge.net/mail/?group_id=19507
The vegastrike engine.
The Setup utility.
The vegastrike save game and mission selection utility
Internal installer program
The vegastrike data files
User-specific configuration file
Directory containing user specific data managed by vegastrike.