
NAME
kobject_set_name - Set the name of an object
SYNOPSIS
int kobject_set_name (struct kobject * kobj, const char * fmt, ...);
ARGUMENTS
kobj object.
fmt format string used to build the name
... variable arguments
DESCRIPTION
If strlen(name) >= KOBJ_NAME_LEN, then use a dynamically allocated
string that kobj->k_name points to. Otherwise, use the static
kobj->name array.