Provided by: ogre-1.9-tools_1.9.0+dfsg1-12_amd64 bug


       OgreXMLConverter - converts data between XML and Ogre binary formats


       [-i] [-e] [-l lodlevels] [-d loddist] [[-p lodpercent][-f lodnumtris]] sourcefile [destfile]


       OgreXMLConverter converts data between XML and Ogre binary formats.


       A summary of options is included below.

       -i     Interactive mode - prompt for options

       -e     DON'T generate edge lists (for stencil shadows)

       -r     DON'T reorganise vertex buffers to OGRE recommended format

       -t     Generate tangents (for normal mapping)

       The following options are only applicable when converting XML to Mesh:

       -l lodlevels
              Number of LOD levels

       -d loddist
              Distance increment to reduce LOD

       -p lodpercent
              Percentage triangle reduction amount per LOD

       -f lodnumtris
              Fixed vertex reduction per LOD

              Name of the file to convert

              Optional  name  of  file  to  write to. If you don't specify this OGRE works it out
              through the extension and the XML contents  if  the  source  is  XML.  For  example
              test.mesh  becomes test.xml, test.xml becomes test.mesh if the XML document root is
              <mesh> etc.


       This manual page was  written  by  Moritz  Muehlenhoff  <>  for  the  Debian
       GNU/Linux system, but may be used by others.

                                           Nov 17, 2004                       OGREXMLCONVERTER(1)