Provided by: libnvtt-bin_2.0.8-1+dfsg-8.1build1_amd64 bug

NAME

       nvcompress - Compresses the given image and produces a DDS file.

SYNOPSIS

       nvcompress [OPTION] INFILE [OUTFILE]

DESCRIPTION

       nvcompress  is  part  of  the NVIDIA texture toolset. The tool compresses the given infile
       into a dds file.

INPUT OPTIONS

       -color
              The input image is a color map (default).

       -alpha The input image has an alpha channel used for transparency.

       -normal
              The input image is a normal map.

       -tonormal
              Convert input to normal map.

       -clamp Clamp wrapping mode (default).

       -repeat
              Repeat wrapping mode.

       -nomips
              Disable mipmap generation.

COMPRESSION OPTIONS

       -fast  Fast compression.

       -nocuda
              Do not use cuda compressor.

       -rgb   RGBA format

       -bc1   BC1 format (DXT1)

       -bc1n  BC1 normal map format (DXT1nm)

       -bc1a  BC1 format with binary alpha (DXT1a)

       -bc2   BC2 format (DXT3)

       -bc3   BC3 format (DXT5)

       -bc3n  BC3 normal map format (DXT5nm)

       -bc4   BC4 format (ATI1)

       -bc5   BC5 format (3Dc/ATI2)

AUTHOR

       nvcompress is part of the NVIDIA texture tools

       This manual page was written by Lennart Weller <lhw@ring0.de>, for the Debian project (but
       may be used by others).

                                         January 10, 2012                           NVCOMPRESS(1)