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NAME

       r.to.rast3  - Converts 2D raster map slices to one 3D raster volume map.

KEYWORDS

       raster, conversion, voxel

SYNOPSIS

       r.to.rast3
       r.to.rast3 --help
       r.to.rast3  [-m]  input=name[,name,...]  output=name   [tilesize=integer]    [--overwrite]
       [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -m
           Use 3D raster mask (if exists) with output map

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=name[,name,...] [required]
           2D raster maps which represent the slices

       output=name [required]
           Name for output 3D raster map

       tilesize=integer
           The maximum tile size in kilo bytes. Default is 32KB.
           Default: 32

DESCRIPTION

       Converts 2D raster map(s) into one raster3D map. It is important to properly  set  the  3D
       region  settings, especially number or layers and depth of layers. If the 2D and 3D region
       settings are different, the 2D resolution will be adjusted to the 3D resolution.

       How r.to.rast3 works

NOTES

       Every 2D raster map is copied as one slice to the raster3D map. Slices  are  counted  from
       bottom to the top, so the bottom slice has to be number 1.
       If  less  number of 2D raster maps are provided than defined depths, the last given 2D map
       is used to fill up the remaining raster3D slices to the top.

EXAMPLES

   EXAMPLE 1
       This example shows how to convert 6 maps into one 3D map with 6 layers.
       # Mapset data in Location slovakia3d
       g.region raster=prec_1,prec_2,prec_3,prec_4,prec_5,prec_6 -p
       g.region b=0 t=600 tbres=100 res3=100 -p3
       r.to.rast3 input=prec_1,prec_2,prec_3,prec_4,prec_5,prec_6 output=new_3dmap

   EXAMPLE 2
       This example shows how to convert 3 maps into one 3D map with 6 layers.
       # Mapset data in Location slovakia3d
       g.region b=0 t=600 tbres=100 res3=100 -p3
       r.to.rast3 input=prec_1,prec_2,prec_3 output=new_3dmap

SEE ALSO

        g.region, r3.to.rast, r.to.rast3elev

AUTHOR

       Soeren Gebbert

       Last changed: $Date: 2015-03-20 21:25:22 +0100 (Fri, 20 Mar 2015) $

SOURCE CODE

       Available at: r.to.rast3 source code (history)

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       © 2003-2019 GRASS Development Team, GRASS GIS 7.6.0 Reference Manual