Provided by: sooperlooper_1.7.3~dfsg0-3build2_amd64 bug


       slgui - SooperLooper user interface


       slgui  [-h]  [-V]  [-l  <num>]  [-c <num>] [-t <num>] [-H <str>] [-P <num>] [-m <str>] [-L
       <str>] [-s] [-N] [-E <str>] [-J <str>] [-S <str>] [-T] [-n]


       SooperLooper is a live looping sampler capable of immediate loop  recording,  overdubbing,
       multiplying,  reversing  and more. It allows for multiple simultaneous multi-channel loops
       limited only by your computer's available memory.


       -h, --help
              show this help

       -V, --version
              show version only

       -l, --loopcount=<num>
              number of loopers to create (default is 1)

       -c, --channels=<num>
              channel count for each looper (default is 2)

       -t, --looptime=<num>
              number of seconds of loop memory per channel

       -H, --connect-host=<str>
              connect to sooperlooper engine on given host (default is localhost)

       -P, --connect-port=<num>
              connect to sooperlooper engine on given port (default is 9951)

       -m, --load-midi-binding=<str> loads midi binding from file

       -L, --load-session=<str>
              load session from file

       -s, --force-spawn
              force the execution of a new engine

       -N, --never-spawn
              never start a new engine

       -E, --exec-name=<str>
              use name as binary to execute as sooperlooper engine (default is sooperlooper)

       -J, --jack-name=<str>
              jack client name, default is sooperlooper_1

       -S, --jack-server-name=<str>
              specify JACK server name

       -T, --stay-on-top
              keep main window on top of other applications

       -n, --never-timeout
              Never timeout if an engine stops responding


       slconsole(1), slregister(1), sooperlooper(1)


       This manual page was written by Alessio Treglia  <>  for  the  Debian
       project (and may be used by others).