Provided by: zdbsp_1.19+20181027+dfsg.1-2_amd64 bug

NAME

       zdbsp - GL Nodes builder for DOOM engines

SYNOPSIS

       zdbsp [options] input.wad ... [-o output.wad]

       zdbsp @argfile.rsp

DESCRIPTION

       ZDBSP  is  a  nodes  builder  specially  designed  to  be used with OpenGL-based DOOM game
       engines.  It adheres to the "GL-Friendly Nodes" specification, which means  it  adds  some
       new  special  nodes  to  a  WAD  file that makes it very easy for an OpenGL DOOM engine to
       compute the polygons needed for drawing the levels.

OPTIONS

       --help Displays a summary of all ZDBSP's command line options, as if  you  had  run  ZDBSP
              without any options.

AUTHORS

       Copyright (C) 2002-2016 Marisa Heit

       Copyright (C) 2006-2017 Christoph Oelckers

LICENSE

       This program is free software; you can redistribute it and/or modify it under the terms of
       the GNU General Public License as  published  by  the  Free  Software  Foundation;  either
       version 2 of the License, or (at your option) any later version.

       This  program  is  is  distributed  in  the  hope  that it will be useful, but WITHOUT ANY
       WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
       PURPOSE.  See the GNU General Public License for more details.

SEE ALSO

       The ZDBSP Homepage: https://github.com/rheit/zdbsp ⟨https://github.com/rheit/zdbsp⟩

                                          February 2018                                  zdbsp(1)