Provided by: zdbsp_1.19+20181027+dfsg.1-2_amd64
zdbsp - GL Nodes builder for DOOM engines
zdbsp [options] input.wad ... [-o output.wad] zdbsp @argfile.rsp
ZDBSP is a nodes builder specially designed to be used with OpenGL-based DOOM game engines. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
--help Displays a summary of all ZDBSP's command line options, as if you had run ZDBSP without any options.
Copyright (C) 2002-2016 Marisa Heit Copyright (C) 2006-2017 Christoph Oelckers
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
The ZDBSP Homepage: https://github.com/rheit/zdbsp ⟨https://github.com/rheit/zdbsp⟩ February 2018 zdbsp(1)