Provided by: libcdk5-dev_5.0.20180306-3_amd64 bug

NAME

       cdk_screen - Cdk Screen and Widget Manipulation Functions

SYNOPSIS

       cc [ flag ... ] file ...  -lcdk [ library ... ]

       #include <cdk.h>

       void destroyCDKScreen(
                      CDKSCREEN *screen);

       void endCDK(void) ;

       void eraseCDKScreen(
                      CDKSCREEN *screen);

       void initCDKColor (void) ;

       CDKSCREEN *initCDKScreen (
                      WINDOW *cursesWindow);

       void lowerCDKObject(
                      EObjectType widgetType,
                      void *object);

       void raiseCDKObject(
                      EObjectType widgetType,
                      void *object);

       void refreshCDKScreen(
                      CDKSCREEN *screen);

       void registerCDKObject (
                      CDKSCREEN *screen,
                      EObjectType widgetType,
                      void *object);

       void unregisterCDKObject(
                      EObjectType widgetType,
                      void *object);

DESCRIPTION

       Cdk manages all of the widgets for you.  These functions perform some of the management of
       the widgets in a screen.

AVAILABLE FUNCTIONS

       destroyCDKScreen
            frees any memory allocated by the Cdk screen pointer.

       endCDK
            cleans up any memory created by starting Cdk and shuts down curses.

       eraseCDKScreen
            erases all of the widgets which are currently associated to the given  screen.   This
            does NOT destroy the widgets.

       initCDKColor
            starts  the  Cdk  color  capabilities.   It  defines  64 color pairs each of which is
            accessible using the COLOR_PAIR macro.  If  you  do  not  have  color  support,  this
            function call makes no difference.

       initCDKScreen
            takes a WINDOW* parameter cursesWindow and returns a pointer to a CDKSCREEN.

            Since all of the widgets take a CDKSCREEN pointer as a first argument, this is one of
            the first calls made.

            If the cursesWindow parameter is a null pointer, initCDKScreen initializes curses and
            replaces  the parameter with stdscr.  Otherwise, it assumes that your application has
            already initialized the locale and then called initscr

            In either case, the (possibly updated) cursesWindow parameter is used as  the  window
            for the CDKSCREEN result.

       lowerCDKObject
            has the opposite effect of the raiseCDKObject function call.

       raiseCDKObject
            raises  the  widget to the top of the screen.  If there are any widgets which overlap
            the given object when a refresh is done, calling this  function  has  the  effect  of
            raiding the object so no other widgets obstruct it.

            ·   The widgetType parameter states what Cdk widget type this object is.

            ·   The object parameter is a void pointer to the object.

       refreshCDKScreen
            redraws all of the widgets which are currently associated to the given screen.

       registerCDKObject
            is  called automatically when a widget is created.  If for some reason an object does
            get unregistered, by calling unregisterCDKObject, the widget can be registered  again
            by calling this function.

            ·   The widgetType parameter states what Cdk widget type this object is.

            ·   The object parameter is a void pointer to the object.

       unregisterCDKObject
            removes the widget from the screen.  This does NOT destroy the object, it removes the
            widget from any further refreshes by the function refreshCDKScreen.

            ·   The widgetType parameter states what Cdk widget type this object is.

            ·   The object parameter is a void pointer to the object.

SEE ALSO

       cdk(3), cdk_binding(3), cdk_display(3)

                                                                                    cdk_screen(3)