Provided by: libroar-dev_1.0~beta12-2_amd64
roar_stream_add_data - Adds data to a stream's input buffer using the control connection
#include <roaraudio.h> int roar_stream_add_data(struct roar_connection * con, struct roar_stream * s, char * data, size_t len);
This adds data to the input buffer of a stream. It's like doing some thing like this: write(stream_fh, data, len); but uses the control channel to add the data.
con The connection to the server. s The stream to add data to it's input buffer. data The data to add to the buffer. len The length of the data to be added.
On success these calls return 0. On error, -1 is returned.
This call doesn't work with the current roard. The server does not use all of the buffer size and complains about unterruns.